Erinarios Broalorsdottir

Movement Harmony Air

Farmer of Sartar, Initiate of Issaries

Colymar Clan | Taraling Tribe Thumbnail

Created at 2024/05/24 by Walter C


Description

Erinarios Broalorsdottir (she/her) is a Sartarite/Orlanthi cultist of Issaries who is a member of the Taraling clan of the Colymar tribe. Her father was an Issaries Priest of the Taraling clan who met his spouse and Erinarios’ mother, a Ernalda Priestess from Nochet, at the Building Wall Battle. Erinarios is a very intelligent and challenging bargainer who understands the importance of direct and open communication and will often overlook tradition in the pursuit of getting the best deal.


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Characteristics
Strength 14 70%
Constitution 13 65%
Size 9 45%
Dexterity 15 75%
Intelligence 14 70%
Power 12 60%
Charisma 16 80%
Attributes
Rune Points (Issaries) 3
Damage Bonus 0
DEX Strike Rank 2
Hit Points 13
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 75%
Earth Earth 40%
Water Water 30%
Harmony Harmony 85%
Movement Movement 100%
Rune Spells
Create Market Harmony 3
Lock Harmony Movement 1
Passage Movement 1
Movement
Ground 8
Passions & Reputation
Devotion (Issaries) 60%
Hate (Lunars) 60%
Love (Family) 80%
Loyalty (Clan) 60%
Loyalty (Colymar Tribe) 60%
Loyalty (Taraling Clan) 70%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 11%
Spirit Magic
Detect Enemies 1
Dispel Magic 1
Glamour 2
Repair 2
Silence 1
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Ride (Zebra) (5) 15%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 30%
Intrigue (5) 20%
Sing (10) 35%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Craft (Pottery) (10) 35%

Knowledge (+5%)
Cult Lore (Issaries) (0) 60%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 35%
Lore (Homeland - Sartar) (0) 20%
Lore (Local) (0) 20%
Manage Household (10) 45%
Read/Write (Tradetalk) (0) 70%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Worship (Issaries) (0) 20%
Perception (+5%)
Insight (Species) (20) 60%
Insight (20) 35%
Listen (25) 50%
Scan (25) 50%
Ranged (+10%)
Composite Bow (5) 65%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 40%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (Zebra) (5) 15%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 30%
Intrigue (5) 20%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Craft (Pottery) (10) 35%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Issaries) (0) 60%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 35%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Homeland - Sartar) (0) 20%
Lore (Local) (0) 20%
Manage Household (10) 45%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Tradetalk) (0) 70%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Issaries) (0) 20%
Perception (+5%)
Insight (Species) (20) 60%
Insight (20) 35%
Listen (25) 50%
Scan (25) 50%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 65%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 45%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 40%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 45% 1D8+1 6
/12
Dagger 35% 1D4+2 8
/6
Medium Shield 40% 1D4 7
/12
Small Shield 40% 1D3 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 65% 1D8+1 2 100m
Light Crossbow 35% 2D4+2 2 100m
Thrown Dagger 20% 1D4 2 20m
Thrown Javelin 30% 1D10 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 1 5 /5
16-18 L Arm 1 4 /4
13-15 R Arm 1 4 /4
12 Chest 1 6 /6
9-11 Abdomen 1 5 /5
5-8 L Leg 1 5 /5
1-4 R Leg 1 5 /5
Equipment
Equipment
History: 25 Lunars
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)