Caran Storm-Boy

Disorder Man Darkness

Elf Crafter of Longhome, Initiate of Kyger Litor

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Created at 2024/04/19 by info@silverear.de


Description

Caran Storm-Boy is Frustrated and High Self Esteem. He is a Common adventurer. (He/Him)


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Characteristics
Strength 9 45%
Constitution 9 45%
Size 13 65%
Dexterity 10 50%
Intelligence 13 65%
Power 11 55%
Charisma 10 50%
Attributes
Rune Points (Kyger Litor) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Darkness Darkness 60%
Earth Earth 50%
Fire/Sky Fire/Sky 20%
Disorder Disorder 75%
Man Man 75%
Rune Spells
Healing Trance Harmony Fertility 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Long Home) 60%
Loyalty (high priestess) 60%
Reputation 10%
Spirit Magic
Disruption 1
Extinguish 1
Second Sight 3
Details
Standard of Living Free
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Communication (+0%)
Bargain (5) 15%
Sing (10) 20%
Speak (Darktongue) (0) 30%
Speak (Other Languaje) (0) 10%
Manipulation (+5%)
Conceal (5) 30%
Craft (Primary) (10) 55%
Craft (Secondary) (10) 25%

Knowledge (+5%)
Cult Lore (Kyger Litor) (0) 20%
Lore (Any) (0) 15%
Plant Lore (5) 50%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (10) 60%
Worship (Kyger Litor) (0) 20%
Perception (+5%)
Elfsense (0) 15%
Scan (25) 40%
Ranged (+5%)

Melee (+5%)
Shield (+5%)
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 15%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Darktongue) (0) 30%
Speak (Heortling) (0) 0%
Speak (Other Languaje) (0) 10%
Speak (Own Language: Tarshite) (50) 50%
Speak (Tradetalk) (15) 15%
Manipulation (+5%)
Conceal (5) 30%
Craft (Arms) (10) 15%
Craft (Primary) (10) 55%
Craft (Secondary) (10) 25%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Kyger Litor) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Long Home) (45) 50%
Customs (Tarshite) (15) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (25) 30%
First Aid (10) 15%
Game (15) 20%
Herd (15) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Any) (0) 15%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 50%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Kyger Litor) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Elfsense (0) 15%
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (15) 20%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (15) 20%
Sling (20) 25%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (10) 15%
2H Axe (20) 25%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (15) 20%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 20%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 30% 1D3 9
/0
Large Shield 20% 1D6 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Tools for the specific craft, either grown or magically-shaped
Crafted goods worth 150 L