Venakt Kulf Gold-Fat

Movement Disorder Air

Fisher of Dark Trolls, Rune Lord of Issaries

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Created at 2024/04/07 by Schrödinger's cat


Description

Venakt Kulf Gold-Fat is Neat and Capable. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 21 105%
Constitution 14 70%
Size 21 105%
Dexterity 15 75%
Intelligence 13 65%
Power 12 60%
Charisma 11 55%
Attributes
Rune Points (Issaries) 8
Damage Bonus +2D6
DEX Strike Rank 2
Hit Points 17
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 90%
Darkness Darkness 10%
Earth Earth 70%
Fire/Sky Fire/Sky 60%
Disorder Disorder 95%
Movement Movement 95%
Rune Spells
Create Market Harmony 3
Lock Harmony Movement 1
Passage Movement 1
Path Watch Movement 2
Spell Trading Harmony 2
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Matriarch) 60%
Loyalty (Temple) 60%
Reputation 17%
Spirit Magic
Detect Enemies 1
Glamour 2
Glue 6
Mobility 1
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 65%
Climb (40) 70%
Dodge (30) 45%
Jump (45) 90%
Swim (15) 90%
Communication (+0%)
Sing (10) 65%
Manipulation (+20%)

Knowledge (+5%)
Cult Lore (Issaries) (0) 20%
First Aid (10) 25%
Lore (Local) (0) 20%
Lore (River) (0) 35%
Read/Write (Old Tarsh) (0) 25%

Magic (+0%)
Meditate (0) 20%
Worship (Issaries) (0) 20%
Perception (+5%)
Listen (35) 65%
Scan (25) 40%
Search (25) 40%
Ranged (+20%)
Crossbows (25) 85%
Javelin (10) 90%
Sling (20) 65%
Throwing Dagger (10) 55%

Melee (+20%)
1H Spear (5) 45%
2H Hammer (20) 65%
2H Spear (15) 45%
Battle Axe (10) 70%
Fist (25) 85%
Grapple (25) 85%
Kick (15) 45%
Pike (15) 45%
Quarterstaff (15) 45%
Shield (+20%)
Large Shield (25) 95%
Stealth (-5%)

Agility (+5%)
Boat (5) 65%
Climb (40) 70%
Dodge (30) 45%
Drive (Chariot) (5) 10%
Jump (45) 90%
Ride (Horse) (0) 0%
Swim (15) 90%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (25) 25%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 65%
Speak (Darktongue) (50) 50%
Speak (Heortling) (0) 0%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Issaries) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Uz) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 20%
Lore (River) (0) 35%
Lore (Troll) (25) 30%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 25%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Issaries) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Darksense Scan (25) 30%
Darksense Search (25) 30%
Insight (Species) (20) 25%
Listen (35) 65%
Scan (25) 40%
Search (25) 40%
Track (5) 10%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 85%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 90%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (20) 65%
Staff Sling (10) 30%
Throwing Dagger (10) 55%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 45%
2H Axe (5) 25%
2H Hammer (20) 65%
2H Mace (10) 30%
2H Spear (15) 45%
Battle Axe (10) 70%
Broadsword (10) 30%
Dagger (15) 35%
Fist (25) 85%
Grapple (25) 85%
Greatsword (5) 25%
Kick (15) 45%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 45%
Quarterstaff (15) 45%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (25) 95%
Medium Shield (15) 35%
Small Shield (15) 35%
Stealth (-5%)
Hide (20) 15%
Move Quietly (20) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 85% 1D3+2D6 7
/0
Large Shield 95% 1D6+2D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 90% 1D10+2D3 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 4 5 /5
13-15 R Arm 4 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 4 6 /6
1-4 R Leg 4 6 /6
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L