Senrella Key-Keep-Sing

Harmony Illusion Moon

Elf Noble of Dark Troll Adventurer, Rune Lord of Donandar

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Created at 2024/04/07 by Schrödinger's cat


Description

Senrella Key-Keep-Sing is Unruly and Picky. She is a Epic adventurer. (She/Her)


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Characteristics
Strength 18 90%
Constitution 18 90%
Size 21 105%
Dexterity 11 55%
Intelligence 15 75%
Power 16 80%
Charisma 12 60%
Attributes
Rune Points (Donandar) 8
Damage Bonus +1D6
DEX Strike Rank 3
Hit Points 21
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Darkness Darkness 70%
Moon Moon 90%
Harmony Harmony 95%
Illusion Illusion 95%
Rune Spells
Command Cult Spirit Magic 2
Divination Magic 1
Harmony Harmony 1
Illusory Motion Illusion 1
Illusory Sight Illusion 1
Illusory Sound Illusion 1
Sanctify Magic 2
Summon Cult Spirit Magic 1
Movement
Ground 8
Passions & Reputation
Loyalty (Troupe) 60%
Reputation 21%
Spirit Magic
Bladesharp 4
Coordination 4
Glamour 2
Details
Standard of Living Free
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 75%
Dodge (22) 27%
Communication (+0%)
Act (5) 15%
Charm (15) 25%
Dance (10) 60%
Orate (10) 20%
Sing (10) 20%
Speak (Other) (0) 10%
Manipulation (+10%)
Play Instrument (5) 25%

Knowledge (+5%)
Cult Lore (Donandar) (5) 25%
Customs (Heortling) (0) 45%
Homeland Lore (Local) (30) 75%
Lore (Elf) (0) 25%
Plant Lore (5) 40%
Troll Lore (25) 40%

Magic (+5%)
Meditate (0) 55%
Spirit Combat (30) 75%
Worship (Donandar) (5) 30%
Perception (+5%)
Darksense Scan (25) 40%
Darksense Search (25) 55%
Elfsense (0) 15%
Listen (35) 80%
Scan (25) 40%
Search (25) 40%
Ranged (+10%)
Crossbows (25) 60%
Elf Bow (5) 45%
Sling (20) 40%

Melee (+10%)
1H Mace (25) 60%
1H Spear (5) 75%
2H Hammer (20) 40%
Fist (25) 75%
Kopis (10) 45%
Shortsword (10) 80%
Shield (+10%)
Large Shield (25) 60%
Stealth (-10%)
Hide (10) 20%

Agility (-5%)
Boat (5) 0%
Climb (40) 75%
Dodge (22) 27%
Drive (Chariot) (5) 0%
Jump (33) 28%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+0%)
Act (5) 15%
Art (5) 5%
Bargain (5) 5%
Charm (15) 25%
Dance (10) 60%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (25) 25%
Intrigue (5) 5%
Orate (10) 20%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Other) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 25%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Donandar) (5) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 45%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 15%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 75%
Library Use (0) 0%
Lore (Elf) (0) 25%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 40%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%
Troll Lore (25) 40%

Magic (+5%)
Meditate (0) 55%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 75%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Donandar) (5) 30%
Worship (Orlanth) (0) 0%
Perception (+5%)
Darksense Scan (25) 40%
Darksense Search (25) 55%
Elfsense (0) 15%
Insight (Species) (20) 25%
Listen (35) 80%
Scan (25) 40%
Search (25) 40%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 60%
Dagger, Throwing (5) 15%
Elf Bow (5) 45%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (20) 40%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (25) 60%
1H Spear (5) 75%
2H Axe (5) 15%
2H Hammer (20) 40%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 75%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 45%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 80%
Whip (5) 15%
Shield (+10%)
Large Shield (25) 60%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (-10%)
Hide (10) 20%
Move Quietly (20) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 60% 1D6+1D6 7
/16
Sickle 80% 1D6+1+1D6 7
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 45% 1D8+1 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 9 7 /7
16-18 L Arm 9 6 /6
13-15 R Arm 9 6 /6
12 Chest 9 8 /8
9-11 Abdomen 9 7 /7
5-8 L Leg 9 7 /7
1-4 R Leg 9 7 /7
Equipment
Equipment
Copper scale hauberk (5 pts.)
Copper greaves and vambraces (6 pts.)
Copper closed helmet (5 pts.)
Bronze shortsword
Short spear
450 L worth of jewelry, vessels, and other luxury goods