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Senrella Key-Keep-Sing
Full Character
Stat Block
--- Senrella Key-Keep-Sing --- Runes: Harmony Illusion Moon Type: Player Character Homeland: Dark Troll Adventurer Occupation: Elf Noble Rune Lord of Cult: Donandar Standard of Living: Free Income: 0 L Ransom: 0 L Description: Senrella Key-Keep-Sing is Unruly and Picky. She is a Epic adventurer. (She/Her) Stats: Strength: 18 (90%) Constitution: 18 (90%) Size: 21 (105%) Dexterity: 11 (55%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 12 (60%) Derived Stats: Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 21 Movement: Ground: 8 Passions & Reputations: Reputation 21% Loyalty (Troupe) 60% **Cults: Donandar - Rune Lord - Rune Points: 8 Elemental Runes: Moon 90% Darkness 70% Power Runes: Harmony 95% Illusion 95% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 75% Dodge 27% Drive (Chariot) 0% Jump 28% Ride (Horse) 0% Swim 10% **Communication (+0%)** Act 15% Art 5% Bargain 5% Charm 25% Dance 60% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 20% Sing 20% Speak (Heortling) 0% Speak (Other) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Donandar) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 45% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 75% Library Use 0% Lore (Elf) 25% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 40% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% Troll Lore 40% **Magic (+5%)** Meditate 55% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 75% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Donandar) 30% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 25% Sleight 20% **Perception (+5%)** Darksense Scan 40% Darksense Search 55% Elfsense 15% Insight (Species) 25% Listen 80% Scan 40% Search 40% Track 10% **Stealth (-10%)** Hide 20% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 60% 1H Spear 75% 2H Axe 15% 2H Hammer 40% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 75% Grapple 35% Greatsword 15% Kick 25% Kopis 45% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 80% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 45% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 40% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 60% Medium Shield 25% Small Shield 25% Spirit Magic: Glamour (2pts) Bladesharp (4pts) Coordination (4pts) Rune Spells: Divination (1pts) Illusory Sight (1pts) Illusory Sound (1pts) Illusory Motion (1pts) Summon Cult Spirit (1pts) Command Cult Spirit (2pts) Harmony (1pts) Sanctify (2pts) Melee Attacks: Sickle 80% 1D6+1+1D6 SR 7 6/6 HP Large Shield 60% 1D6+1D6 SR 7 16/16 HP Ranged Attacks: Elf Bow 45% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 9 7/7 HP (16-18) - L Arm Armor: 9 6/6 HP (13-15) - R Arm Armor: 9 6/6 HP (12) - Chest Armor: 9 8/8 HP (9-11) - Abdomen Armor: 9 7/7 HP (5-8) - L Leg Armor: 9 7/7 HP (1-4) - R Leg Armor: 9 7/7 HP Equipment: Copper scale hauberk (5 pts.) Copper greaves and vambraces (6 pts.) Copper closed helmet (5 pts.) Bronze shortsword Short spear 450 L worth of jewelry, vessels, and other luxury goods
** Senrella Key-Keep-Sing ** Runes: Harmony Illusion Moon Homeland: Dark Troll Adventurer, Occupation: Elf Noble, Rune Lord of Cult: Donandar STR: 18, CON: 18, SIZ: 21, DEX: 11, INT: 15, POW: 16, CHA: 12, Derived Stats: Damage Bonus: +1D6, Hit Points: 21, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Passions: Reputation 21%, Loyalty (Troupe) 60%, Cults: Donandar - Rune Lord - Rune Points: 8 Runes: Darkness 70%, Moon 90%, Illusion 95%, Harmony 95%, Skills: Listen 80%, Shortsword 80%, Homeland Lore (Local) 75%, Climb 75%, Spirit Combat 75%, Fist 75%, 1H Spear 75%, Crossbows 60%, Dance 60%, 1H Mace 60%, Large Shield 60%, Meditate 55%, Darksense Search 55%, Customs (Heortling) 45% Spirit Magic: Glamour (2pts), Bladesharp (4pts), Coordination (4pts) Rune Spells: Illusory Motion (1pts), Summon Cult Spirit (1pts), Command Cult Spirit (2pts), Harmony (1pts), Sanctify (2pts), Divination (1pts), Illusory Sight (1pts), Illusory Sound (1pts) Attacks: Sickle 80% 1D6+1+1D6 SR 7 6/6 HP Large Shield 60% 1D6+1D6 SR 7 16/16 HP Elf Bow 45% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 9 7/7 HP (16-18) - L Arm Armor: 9 6/6 HP (13-15) - R Arm Armor: 9 6/6 HP (12) - Chest Armor: 9 8/8 HP (9-11) - Abdomen Armor: 9 7/7 HP (5-8) - L Leg Armor: 9 7/7 HP (1-4) - R Leg Armor: 9 7/7 HP Equipment: Copper scale hauberk (5 pts.), Copper greaves and vambraces (6 pts.), Copper closed helmet (5 pts.), Bronze shortsword, Short spear, 450 L worth of jewelry, vessels, and other luxury goods,