Dariah

Movement Water Truth

Sailor of (Tiers) Haven (Free Cities), Initiate of Dormal the Sailor

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Created at 2024/03/23 by gardclan


Description


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Characteristics
Strength 8 40%
Constitution 13 65%
Size 10 50%
Dexterity 19 95%
Intelligence 15 75%
Power 16 80%
Charisma 18 90%
Attributes
Rune Points (Dormal the Sailor) 3
Damage Bonus 0
DEX Strike Rank 0
Hit Points 13
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+3
SIZ Strike Rank 2
Runes
Air Air 40%
Fire/Sky Fire/Sky 20%
Moon Moon 10%
Water Water 70%
Harmony Harmony 60%
Movement Movement 75%
Truth Truth 60%
Undeath Undeath 10%
Rune Spells
Float Water 1
Movement
Ground 8
Ground 8
Passions & Reputation
Devotion 70%
Devotion (Dormal) 60%
Fear 70%
Hate (Stalwart) 60%
Honor 70%
Honor (Tiersman) 60%
Love 70%
Loyalty 70%
Loyalty (Free Cities) 60%
Loyalty (Tribe/City) 60%
Reputation 11%
Spirit Magic
Coordination 0
Farsee 0
Repair 0
Strength 0
Vigor 0
Details
Standard of Living Free
Income 60 L
Ransom 350 L

Skills [Gameplay] [Main]

Agility (+10%)
Boat (5) 50%
Climb (40) 75%
Dodge (38) 68%
Swim (15) 120%
Communication (+10%)
Bargain (0) 60%
Sing (10) 30%
Manipulation (+15%)
Craft (Arms) (10) 40%
Craft (Woodworking) (10) 35%
Devise (5) 30%

Knowledge (+5%)
Alchemy (0) 30%
Battle (0) 25%
Celestial Lore (5) 20%
Cult Lore (Dormal the Sailor) (5) 25%
Customs ((Tiersman)) (0) 40%
First Aid (10) 25%
Lore (River) (0) 15%
Lore (Sea) (0) 20%
Manage Household (0) 20%
Shiphandling (0) 50%

Magic (+10%)
Meditate (0) 15%
Sorcery (Spell) (0) 35%
Worship (Dormal the Sailor) (5) 35%
Perception (+5%)
Insight (Species) (20) 35%
Scan (25) 40%
Ranged (+15%)
Composite Bow (5) 45%

Melee (+15%)
1H Axe (0) 25%
1H Mace (0) 25%
1H Spear (0) 30%
2H Spear (15) 55%
Fist (25) 50%
Shortsword (0) 25%
Shield (+15%)
Stealth (+15%)

Agility (+10%)
Boat (5) 50%
Climb (40) 75%
Dodge (38) 68%
Drive (Chariot) (5) 15%
Jump (57) 67%
Ride (Horse) (5) 15%
Swim (15) 120%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (0) 60%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 40%
Craft (Woodworking) (10) 35%
Devise (5) 30%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 30%
Animal Lore (5) 10%
Battle (0) 25%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Dormal the Sailor) (5) 25%
Customs (Heortling) (0) 0%
Customs ((Tiersman)) (0) 40%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 15%
Lore (Sea) (0) 20%
Manage Household (0) 20%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 50%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 35%
Sorcery (0) 0%
Spirit Combat (20) 30%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Dormal the Sailor) (5) 35%
Perception (+5%)
Insight (Species) (20) 35%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 45%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (0) 25%
1H Hammer (10) 25%
1H Mace (0) 25%
1H Spear (0) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 55%
Battle Axe (10) 25%
Broadsword (10) 25%
Dagger (15) 30%
Fist (25) 50%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (0) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 30%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Long Spear 55% 1D10+1 2
/10
Medium Shield 30% 1D4 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 45% 1D8+1 0 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 1 5 /5
16-18 L Arm 1 4 /4
13-15 R Arm 1 4 /4
12 Chest 1 6 /6
9-11 Abdomen 1 5 /5
5-8 L Leg 1 5 /5
1-4 R Leg 1 5 /5
Equipment
Equipment
History: 1 Lunars
History: 1 Lunars
Cultural Weapon
Alcoholic beverage and dried fish (60 L)
50 meters of rope
Firemaker
Leather hauberk (1 points protection)