Kulf Goldensararm

Movement Man Air

Bandit of Durulz (Ducks), Initiate of Orlanth Adventurous

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Created at 2024/03/17 by Wolf Spinne


Description

Kulf Goldensararm is Spoiled and Fresh. He is a Common adventurer. (He/Him)


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Characteristics
Strength 9 45%
Constitution 14 70%
Size 5 25%
Dexterity 15 75%
Intelligence 14 70%
Power 11 55%
Charisma 13 65%
Attributes
Rune Points (Orlanth Adventurous) 1
Damage Bonus 0
DEX Strike Rank 2
Hit Points 13
Healing Rate 3
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 70%
Fire/Sky Fire/Sky 20%
Moon Moon 40%
Man Man 75%
Movement Movement 75%
Rune Spells
Dismiss Elemental 1
Movement
Ground 5
Water 8
Passions & Reputation
Hate (Authority) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Bladesharp 1
Detect Enemies 1
Disruption 1
Fanaticism 1
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Jump (45) 60%
Swim (80) 95%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 30%
Orate (10) 30%
Sing (10) 35%
Speak (Stormspeech) (0) 45%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Orlanth) (0) 20%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 20%
Lore (Plant) (0) 15%
Survival (15) 60%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Perception (+5%)
Track (5) 20%
Ranged (+10%)
Composite Bow (5) 35%
Javelin (10) 70%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 35%
Stealth (+15%)
Hide (10) 65%

Agility (+5%)
Boat (25) 35%
Climb (40) 45%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 60%
Ride (Horse) (0) 0%
Swim (80) 95%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (25) 30%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 45%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 20%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 60%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 20%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 35%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 70%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 45%
Medium Shield (15) 40%
Small Shield (15) 35%
Stealth (+15%)
Hide (10) 65%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 35% Special 9
/0
Large Shield 45% 1D6 8
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 70% 1D10 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L