Aryr the Snow-Shadow

Illusion Death Water

Hunter of Durulz (Ducks), Initiate of Humakt

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Created at 2024/03/09 by madoverkill


Description

Aryr the Snow-Shadow is Typical and Formal. She is a Heroic adventurer. (She/Her)


Text Notes (0)
Characteristics
Strength 8 40%
Constitution 11 55%
Size 5 25%
Dexterity 16 80%
Intelligence 18 90%
Power 9 45%
Charisma 12 60%
Attributes
Rune Points (Humakt) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 10
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 10%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Water Water 80%
Death Death 85%
Illusion Illusion 85%
Rune Spells
Sever Spirit Death 3
Sword Trance Death 1
Turn Undead Death 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion (Humakt) 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 12%
Spirit Magic
Disruption 1
Protection 9
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (25) 35%
Jump (48) 78%
Swim (80) 110%
Communication (+5%)
Dance (10) 20%
Intimidate (15) 80%
Sing (10) 25%
Manipulation (+15%)
Conceal (5) 30%

Knowledge (+10%)
Animal Lore (5) 45%
Cult Lore (Humakt) (0) 25%
Farm (10) 40%
Herd (5) 25%
Lore (Local) (0) 20%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 35%
Worship (Humakt) (0) 20%
Perception (+10%)
Listen (25) 45%
Scan (25) 45%
Track (5) 45%
Ranged (+15%)
Javelin (10) 90%
Sling (5) 30%

Melee (+15%)
1H Spear (5) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Stealth (+20%)
Hide (10) 40%

Agility (+5%)
Boat (25) 35%
Climb (40) 45%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 78%
Ride (Horse) (0) 0%
Swim (80) 110%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (25) 30%
Intimidate (15) 80%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Heortling) (0) 0%
Manipulation (+15%)
Conceal (5) 30%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 45%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Humakt) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 40%
First Aid (10) 20%
Game (15) 25%
Herd (5) 25%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 20%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Humakt) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 45%
Scan (25) 45%
Search (25) 35%
Track (5) 45%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 20%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 90%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 30%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 45%
Small Shield (15) 30%
Stealth (+20%)
Hide (10) 40%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 40% Special 8
/0
Medium Shield 45% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 90% 1D10 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 4 /4
16-18 L Arm 2 3 /3
13-15 R Arm 2 3 /3
12 Chest 2 5 /5
9-11 Abdomen 2 4 /4
5-8 L Leg 2 4 /4
1-4 R Leg 2 4 /4
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L