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Aryr the Snow-Shadow
Full Character
Stat Block
--- Aryr the Snow-Shadow --- Runes: Illusion Death Water Type: Player Character Homeland: Durulz (Ducks) Occupation: Hunter Initiate of Cult: Humakt Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Aryr the Snow-Shadow is Typical and Formal. She is a Heroic adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 11 (55%) Size: 5 (25%) Dexterity: 16 (80%) Intelligence: 18 (90%) Power: 9 (45%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 10 Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Tribe) 60% Devotion (Humakt) 60% Reputation 12% Love (Family) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 10% Earth 40% Water 80% Power Runes: Death 85% Illusion 85% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 78% Ride (Horse) 0% Swim 110% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 80% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 45% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Humakt) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 20% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 20% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 45% **Stealth (+20%)** Hide 40% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 90% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Disruption (1pts) Protection (9pts) Rune Spells: Sword Trance (1pts) Turn Undead (1pts) Sever Spirit (3pts) Melee Attacks: Grapple 40% Special SR 8 0/0 HP Medium Shield 45% 1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 90% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Aryr the Snow-Shadow ** Runes: Illusion Death Water Homeland: Durulz (Ducks), Occupation: Hunter, Initiate of Cult: Humakt STR: 8, CON: 11, SIZ: 5, DEX: 16, INT: 18, POW: 9, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 9, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Devotion (Humakt) 60%, Reputation 12%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 10%, Earth 40%, Water 80%, Fire/Sky 60%, Illusion 85%, Death 85%, Skills: Swim 110%, Javelin 90%, Intimidate 80%, Jump 78%, Medium Shield 45%, Climb 45%, Scan 45%, Track 45%, Listen 45%, Animal Lore 45%, Large Shield 40%, Farm 40%, Dagger 40%, Grapple 40% Spirit Magic: Disruption (1pts), Protection (9pts) Rune Spells: Turn Undead (1pts), Sever Spirit (3pts), Sword Trance (1pts) Attacks: Grapple 40% Special SR 8 0/0 HP Medium Shield 45% 1D4 SR 7 12/12 HP Thrown Javelin 90% 1D10 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,