Walt

Air Man Truth

Heavy Infantry of Durulz (Ducks), Initiate of Humakt

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Created at 2024/03/03 by Osentalka


Description


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Characteristics
Strength 17 85%
Constitution 14 70%
Size 7 35%
Dexterity 17 85%
Intelligence 13 65%
Power 14 70%
Charisma 11 55%
Attributes
Rune Points (Humakt) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 13
Healing Rate 3
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Water Water 40%
Man Man 75%
Truth Truth 70%
Rune Spells
Detect Truth Truth 1
Shield Magic 1
Sword Trance Death 1
Movement
Ground 5
Water 8
Ground 5
Water 8
Passions & Reputation
Honor 70%
Love (Family) 90%
Loyalty (Clan) 90%
Loyalty (Tribe) 90%
Reputation 10%
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+15%)
Boat (25) 45%
Communication (+0%)
Dance (10) 15%
Intimidate (15) 85%
Sing (10) 30%
Manipulation (+20%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Humakt) (0) 20%
Farm (10) 35%
First Aid (10) 30%
Herd (5) 20%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Humakt) (0) 40%
Perception (+5%)
Listen (25) 40%
Scan (25) 40%
Ranged (+20%)
Composite Bow (5) 35%
Javelin (10) 40%

Melee (+20%)
1H Spear (5) 60%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Stealth (+20%)

Agility (+15%)
Boat (25) 45%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (0) 0%
Swim (80) 95%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (25) 25%
Intimidate (15) 85%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 30%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 50%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 20%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 30%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 40%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 35%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 60%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 45%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+20%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 45% 1D8+1 5
/12
Large Shield 45% 1D6 6
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 35% 1D8+1 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L