The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Walt
Full Character
Stat Block
--- Walt --- Runes: Air Man Truth Type: Player Character Homeland: Durulz (Ducks) Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 17 (85%) Constitution: 14 (70%) Size: 7 (35%) Dexterity: 17 (85%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 1 Movement: Ground: 5 Water: 8 Ground: 5 Water: 8 Passions & Reputations: Loyalty (Tribe) 90% Honor 70% Reputation 10% Love (Family) 90% Loyalty (Clan) 90% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Water 40% Fire/Sky 20% Air 90% Earth 40% Power Runes: Movement 50% Beast 25% Truth 70% Disorder 50% Man 75% Stasis 50% Harmony 50% Illusion 30% Fertility 30% Death 25% Condition Runes: Skills: **Agility (+15%)** Boat 45% Climb 55% Dodge 49% Drive (Chariot) 20% Jump 66% Ride (Horse) 0% Swim 95% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 85% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Heortling) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 20% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 40% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 60% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 45% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 35% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Rune Spells: Shield (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Broadsword 45% 1D8+1 SR 5 12/12 HP Large Shield 45% 1D6 SR 6 16/16 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Walt ** Runes: Air Man Truth Homeland: Durulz (Ducks), Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 17, CON: 14, SIZ: 7, DEX: 17, INT: 13, POW: 14, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 14, Movement- Ground: 5, Water: 8, Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 70%, Reputation 10%, Love (Family) 90%, Loyalty (Clan) 90%, Loyalty (Tribe) 90%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Water 40%, Fire/Sky 20%, Harmony 50%, Illusion 30%, Stasis 50%, Fertility 30%, Death 25%, Disorder 50%, Movement 50%, Beast 25%, Truth 70%, Man 75%, Skills: Swim 95%, Intimidate 85%, Jump 66%, 1H Spear 60%, Climb 55%, Speak (Heortling) 50%, Medium Shield 50%, Dodge 49%, Dagger 45%, Battle 45%, Crossbows 45%, Grapple 45%, Boat 45%, Broadsword 45% Rune Spells: Shield (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Broadsword 45% 1D8+1 SR 5 12/12 HP Large Shield 45% 1D6 SR 6 16/16 HP Composite Bow 35% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,