Harala Etasdottir

Truth Man Moon

Hunter of Prax: Impala Rider, Initiate of Waha

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Created at 2024/01/27 by kvetner spoog


Description

Harala Etasdottir is Ornery and Fun. She is a Heroic adventurer. (She/Her)


Text Notes (0)
Characteristics
Strength 14 70%
Constitution 13 65%
Size 12 60%
Dexterity 13 65%
Intelligence 17 85%
Power 17 85%
Charisma 11 55%
Attributes
Rune Points (Waha) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 14
Healing Rate 3
Magic Points 17
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 40%
Earth Earth 60%
Fire/Sky Fire/Sky 10%
Moon Moon 80%
Man Man 85%
Truth Truth 85%
Rune Spells
Discorporation Magic 1
Summon Cult Spirit 1
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Khan) 60%
Loyalty (Tribe) 60%
Reputation 11%
Spirit Magic
Distraction 1
Heal 1
Second Sight 3
Slow 1
Vigor 2
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Impala) (5) 50%
Communication (+10%)
Sing (10) 50%
Speak (Praxian) (50) 70%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 35%

Knowledge (+15%)
Animal Lore (5) 50%
Cult Lore (Waha) (0) 30%
Herd (5) 50%
Peaceful Cut (10) 85%
Survival (15) 40%

Magic (+10%)
Meditate (0) 15%
Spirit Combat (20) 80%
Worship (Waha) (0) 30%
Perception (+15%)
Listen (25) 75%
Scan (25) 50%
Track (5) 50%
Ranged (+20%)
Composite Bow (5) 100%
Javelin (10) 40%

Melee (+20%)
1H Axe (10) 55%
Dagger (15) 40%
Shortsword (10) 40%
Shield (+20%)
Small Shield (15) 45%
Stealth (+10%)
Hide (10) 30%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (26) 36%
Drive (Chariot) (5) 15%
Jump (39) 49%
Ride (Horse) (5) 15%
Ride (Impala) (5) 50%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 70%
Speak (Tradetalk) (0) 20%
Manipulation (+20%)
Conceal (5) 35%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 50%
Battle (10) 25%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Waha) (0) 30%
Customs (Heortling) (0) 0%
Customs (Impala Tribe) (25) 40%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (10) 25%
Game (15) 30%
Herd (5) 50%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 85%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 40%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+10%)
Meditate (0) 15%
Prepare Corpse (10) 20%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 80%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Waha) (0) 30%
Perception (+15%)
Insight (Species) (20) 35%
Listen (25) 75%
Scan (25) 50%
Search (25) 40%
Track (5) 50%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 100%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 55%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 25%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 40%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 40%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (15) 35%
Small Shield (15) 45%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 45% Special+1D4 8
/0
Small Shield 45% 1D3+1D4 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 100% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L