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Harala Etasdottir
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Stat Block
--- Harala Etasdottir --- Runes: Truth Man Moon Type: Player Character Homeland: Prax: Impala Rider Occupation: Hunter Initiate of Cult: Waha Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Harala Etasdottir is Ornery and Fun. She is a Heroic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 17 (85%) Power: 17 (85%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 17 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 11% Hate (Chaos) 60% Love (Family) 70% Loyalty (Khan) 60% Loyalty (Tribe) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 10% Air 40% Moon 80% Earth 60% Power Runes: Man 85% Truth 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Impala) 50% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 50% Speak (Heortling) 0% Speak (Praxian) 70% Speak (Tradetalk) 20% **Knowledge (+15%)** Alchemy 0% Animal Lore 50% Battle 25% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Waha) 30% Customs (Heortling) 0% Customs (Impala Tribe) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 25% Game 30% Herd 50% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 85% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 20% Treat Poison 20% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 30% **Manipulation (+20%)** Conceal 35% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Listen 75% Scan 50% Search 40% Track 50% **Stealth (+10%)** Hide 30% Move Quietly 20% **Melee (+20%)** 1H Axe 55% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 40% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 40% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 100% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 45% Spirit Magic: Vigor (2pts) Distraction (1pts) Second Sight (3pts) Heal (1pts) Slow (1pts) Rune Spells: Discorporation (1pts) Summon Cult Spirit (1pts) Summon Earth Elemental (1pts) Melee Attacks: Grapple 45% Special+1D4 SR 8 0/0 HP Small Shield 45% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Composite Bow 100% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Harala Etasdottir ** Runes: Truth Man Moon Homeland: Prax: Impala Rider, Occupation: Hunter, Initiate of Cult: Waha STR: 14, CON: 13, SIZ: 12, DEX: 13, INT: 17, POW: 17, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 14, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 70%, Loyalty (Khan) 60%, Loyalty (Tribe) 60%, Reputation 11%, Hate (Chaos) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Earth 60%, Fire/Sky 10%, Air 40%, Moon 80%, Man 85%, Truth 85%, Skills: Composite Bow 100%, Peaceful Cut 85%, Spirit Combat 80%, Listen 75%, Speak (Praxian) 70%, 1H Axe 55%, Scan 50%, Climb 50%, Sing 50%, Track 50%, Animal Lore 50%, Ride (Impala) 50%, Herd 50%, Jump 49% Spirit Magic: Slow (1pts), Vigor (2pts), Distraction (1pts), Second Sight (3pts), Heal (1pts) Rune Spells: Summon Earth Elemental (1pts), Discorporation (1pts), Summon Cult Spirit (1pts) Attacks: Grapple 45% Special+1D4 SR 8 0/0 HP Small Shield 45% 1D3+1D4 SR 7 8/8 HP Composite Bow 100% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,