Garast o Grisalho

Movement Man Air

Hunter of Sartar, Initiate of Orlanth

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Created at 2024/01/27 by Ele-Miah


Description

Jenyr Orlandessa Ara Laugh-Much is Truculent and Guilt Ridden. She is a Common adventurer. (She/Her)


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Characteristics
Strength 14 70%
Constitution 15 75%
Size 16 80%
Dexterity 13 65%
Intelligence 15 75%
Power 14 70%
Charisma 10 50%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 14
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Fire/Sky Fire/Sky 20%
Moon Moon 40%
Man Man 75%
Movement Movement 75%
Rune Spells
Summons of Evil Air 3
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Detect Enemies 1
Disruption 1
Heal 1
Mobility 1
Details
Standard of Living Poor
Income 40 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+0%)
Act (5) 15%
Dance (10) 15%
Orate (10) 55%
Sing (10) 30%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 25%

Knowledge (+5%)
Animal Lore (5) 50%
Cult Lore (Orlanth) (0) 20%
Farm (10) 35%
Herd (5) 20%
Lore (Local) (0) 15%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 40%
Perception (+5%)
Listen (25) 40%
Scan (25) 50%
Track (5) 50%
Ranged (+10%)
Composite Bow (5) 75%
Javelin (10) 30%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Stealth (+5%)
Hide (10) 25%

Agility (+5%)
Climb (40) 45%
Dodge (16) 21%
Jump (24) 29%
Swim (15) 20%
Communication (+0%)
Act (5) 15%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 55%
Sing (10) 30%
Speak (Heortling) (50) 50%
Speak (Stormspeech) (0) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 25%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 50%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 40%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 40%
Scan (25) 50%
Search (25) 30%
Track (5) 50%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 75%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 25%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 35% 1D8+1+1D4 5
/12
Medium Shield 40% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 25% 1D8 2 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Cultural Weapons
Hunting animal
Snares
Furs worth 120 L