सुरानन (Suranan)

Beast Death Water

Light Infantry of Seshnegi Rokari Horali, Initiate of Lion War Society

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Created at 2023/12/29 by Zurii_7w7


Description

Rightness: 3 Caste Restrictions: Involvement in External Conflicts: The Horali are obligated to serve in the armed forces of Seshnela during times of war. Any refusal to participate or disobedience to military orders may result in the loss of status and privileges. Religious Restrictions: The Horali are forbidden from participating in certain religious rituals reserved for other castes. Involvement in unauthorized religious practices may lead to expulsion and the forfeiture of rights. Affiliation with Specific Military Equipment: The Horali must use only weapons and armor specifically designated for their caste. The use of unauthorized military equipment may be interpreted as a violation of established norms. Caste powers: Martial Mastery III: +30% to cult weapon skills. Runic spell Stregth of Basmol missing.


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Characteristics
Strength 13 65%
Constitution 11 55%
Size 13 65%
Dexterity 17 85%
Intelligence 17 85%
Power 14 70%
Charisma 13 65%
Attributes
Rune Points (Lion War Society) 3
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 12
Healing Rate 2
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 20%
Earth Earth 40%
Fire/Sky Fire/Sky 50%
Water Water 75%
Beast Beast 90%
Death Death 85%
Truth Truth 60%
Rune Spells
Summon Cult Spirit Magic 1
Movement
Ground 8
Passions & Reputation
Devotion (Lion War Society) 60%
Hate (Hrestoli) 60%
Love (Family) 60%
Loyalty (King) 60%
Loyalty (Lion War Society) 60%
Loyalty (Talari) 70%
Loyalty (Unit) 60%
Loyalty (Zzaburi) 70%
Reputation 10%
Spirit Magic
Bladesharp 2
Protection 2
Speedart 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (34) 69%
Ride (Horse) (5) 45%
Communication (+10%)
Dance (10) 25%
Intimidate (15) 35%
Sing (10) 30%
Speak (Tradetalk) (0) 30%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 75%
Cult Lore (Lion War Society) (0) 50%
First Aid (10) 60%
Survival (15) 40%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (20) 40%
Worship (Lion War Society) (0) 70%
Perception (+10%)
Listen (25) 55%
Scan (25) 55%
Ranged (+20%)
Crossbows (25) 60%
Self Bow (5) 80%

Melee (+20%)
1H Axe (10) 45%
1H Mace (15) 50%
1H Spear (5) 40%
2H Spear (15) 50%
Broadsword (10) 130%
Shield (+20%)
Large Shield (15) 50%
Medium Shield (15) 100%
Small Shield (15) 50%
Stealth (+15%)
Hide (10) 35%
Move Quietly (10) 35%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (34) 69%
Drive (Chariot) (5) 15%
Jump (51) 61%
Ride (Horse) (5) 45%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 25%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 35%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 30%
Speak (Seshnegi) (50) 60%
Speak (Tradetalk) (0) 30%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Animal Lore (5) 15%
Battle (10) 75%
Celestial Lore (5) 15%
Cult Lore (Lion War Society) (0) 50%
Customs (Seshnegi) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 60%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Survival (15) 40%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Spirit Combat (20) 40%
Worship (Lion War Society) (0) 70%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 60%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 80%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 45%
1H Hammer (10) 30%
1H Mace (15) 50%
1H Spear (5) 40%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 50%
Battle Axe (10) 30%
Broadsword (10) 130%
Dagger (15) 35%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 50%
Medium Shield (15) 100%
Small Shield (15) 50%
Stealth (+15%)
Hide (10) 35%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 130% 1D8+1+1D4 5
/12
Medium Shield 100% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Self Bow 80% 1D6+1 1 80m

Powers
  • Strength Of Basmol:

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L