Seninna Harestra the Rastansdottir

Movement Man Air

Light Cavalry of Sartar, Initiate of Orlanth

Thumbnail

Created at 2023/10/10 by Francisco Jose Castillo Mogollon


Description

Seninna Harestra the Rastansdottir is Tacky and Uncommitted. She is a Common adventurer. (She/Her)


Add to my Roster Text Notes (0)
Characteristics
Strength 15 75%
Constitution 11 55%
Size 15 75%
Dexterity 8 40%
Intelligence 10 50%
Power 9 45%
Charisma 6 30%
Attributes
Rune Points (Orlanth) 1
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 12
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Darkness Darkness 40%
Earth Earth 20%
Man Man 75%
Movement Movement 75%
Rune Spells
Wind Warp Air Movement 1
Movement
Ground 8
Passions & Reputation
Honor 70%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Bladesharp 2
Protection 3
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Communication (-5%)
Dance (10) 10%
Orate (10) 35%
Sing (10) 35%
Speak (Stormspeech) (0) 15%
Speak (Tradetalk) (0) 5%
Manipulation (-5%)
Devise (5) 10%

Knowledge (+0%)
Battle (10) 50%
Farm (10) 30%
First Aid (10) 20%
Herd (5) 15%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 35%
Perception (+0%)
Listen (25) 35%
Scan (25) 35%
Ranged (-5%)
Javelin (10) 50%
Sling (5) 10%

Melee (-5%)
1H Spear (5) 10%
Battle Axe (10) 15%
Broadsword (10) 50%
Dagger (15) 55%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 60%
Stealth (-10%)

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (16) 11%
Drive (Chariot) (5) 0%
Jump (24) 19%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 10%
Disguise (5) 0%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 35%
Sing (10) 35%
Speak (Heortling) (50) 45%
Speak (Stormspeech) (0) 15%
Speak (Tradetalk) (0) 5%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 10%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 20%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 35%
Scan (25) 35%
Search (25) 25%
Track (5) 5%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 0%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 50%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 10%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 5%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 10%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 10%
Battle Axe (10) 15%
Broadsword (10) 50%
Dagger (15) 55%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 5%
Lance (5) 0%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 60%
Small Shield (15) 10%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 55% 1D4+2+1D4 9
/6
Medium Shield 60% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 50% 1D10+1D2 4 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 4 /4
16-18 L Arm 3 3 /3
13-15 R Arm 3 3 /3
12 Chest 3 5 /5
9-11 Abdomen 3 4 /4
5-8 L Leg 3 4 /4
1-4 R Leg 3 4 /4
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Open helm (4 pts)
Riding Animal
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2x1D100 L