Elora

Moon Movement

Thief of Sartar, Initiate of

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Created at 2023/09/26 by wattleandquill


Description


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Characteristics
Strength 10 50%
Constitution 13 65%
Size 11 55%
Dexterity 16 80%
Intelligence 15 75%
Power 10 50%
Charisma 15 75%
Attributes
Rune Points () 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 13
Healing Rate 3
Magic Points 10
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 20%
Darkness Darkness 20%
Earth Earth 40%
Fire/Sky Fire/Sky 5%
Moon Moon 60%
Water Water 3%
Chaos Chaos 5%
Movement Movement 55%
Plant Plant 10%
Spirit Spirit 10%
Movement
Ground 8
Passions & Reputation
Honor 50%
Love 50%
Love (Family) 50%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Gang) 60%
Loyalty (Tribe) 60%
Reputation 5%
Details
Standard of Living Poor
Income 20 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Ride (X) (5) 15%
Communication (+5%)
Charm (15) 45%
Dance (10) 20%
Disguise (5) 65%
Fast Talk (5) 40%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Devise (5) 25%
Sleight (10) 50%

Knowledge (+5%)
Cult Lore (Orlanth) (5) 25%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 20%
Treat Poison (5) 20%

Magic (+0%)
Meditate (0) 20%
Spirit Combat (20) 45%
Worship (Orlanth) (5) 25%
Perception (+5%)
Scan (25) 55%
Ranged (+10%)
Dagger, Throwing (5) 40%
Javelin (10) 30%
Throwing Dagger (10) 40%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 60%
Shield (+10%)
Medium Shield (15) 40%
Stealth (+10%)
Hide (10) 40%
Move Quietly (10) 50%

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (30) 35%
Drive (Chariot) (5) 10%
Jump (45) 50%
Ride (Horse) (5) 10%
Ride (X) (5) 15%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 45%
Dance (10) 20%
Disguise (5) 65%
Fast Talk (5) 40%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 25%
Play Instrument (5) 15%
Sleight (10) 50%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (5) 25%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 20%

Magic (+0%)
Meditate (0) 20%
Prepare Corpse (10) 10%
Spirit Combat (20) 45%
Worship (Orlanth) (5) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 55%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 40%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 40%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 60%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Medium Shield (15) 40%
Stealth (+10%)
Hide (10) 40%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 60% 1D4+2 7
/6
Medium Shield 40% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 1 100m
Thrown Dagger 40% 1D4 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 1 6 /6
9-11 Abdomen 1 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark
bed roll