Noctua McQuack

Fertility Man Air

Healer of Durulz (Ducks), Initiate of

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Created at 2023/09/07 by Lars Gottlieb


Description


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Characteristics
Strength 15 75%
Constitution 17 85%
Size 6 30%
Dexterity 10 50%
Intelligence 16 80%
Power 16 80%
Charisma 15 75%
Attributes
Rune Points () 3
Damage Bonus 0
DEX Strike Rank 3
Hit Points 16
Healing Rate 3
Magic Points 16
Spirit Damage 1D6+1
SIZ Strike Rank 3
Runes
Air Air 70%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Fertility Fertility 75%
Man Man 75%
Movement
Ground 5
Water 8
Passions & Reputation
Devotion 60%
Honor 60%
Love 60%
Love (Family) 70%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 10%
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (25) 30%
Communication (+5%)
Art (5) 20%
Bargain (5) 20%
Dance (10) 20%
Orate (10) 25%
Sing (10) 25%
Manipulation (+5%)
Devise (5) 20%

Knowledge (+5%)
Alchemy (0) 25%
Cult Lore (Orlanth) (5) 25%
Farm (10) 35%
First Aid (10) 45%
Herd (5) 20%
Plant Lore (5) 40%
Treat Disease (5) 40%
Treat Poison (5) 20%

Magic (+5%)
Meditate (0) 25%
Spirit Combat (20) 40%
Worship (Orlanth) (5) 50%
Perception (+5%)
Insight (Human) (20) 35%
Ranged (+5%)
Javelin (10) 25%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Stealth (+10%)

Agility (+0%)
Boat (25) 30%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 30%
Ride (Horse) (0) 0%
Swim (80) 80%
Communication (+5%)
Act (5) 10%
Art (5) 20%
Bargain (5) 20%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (25) 30%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 25%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 55%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 20%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 25%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (5) 25%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 45%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 40%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 40%
Treat Poison (5) 20%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (5) 50%
Perception (+5%)
Insight (Species) (20) 25%
Insight (Human) (20) 35%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 35%
Small Shield (15) 20%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 35% 1D4 9
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 6 /6
16-18 L Arm 0 5 /5
13-15 R Arm 0 5 /5
12 Chest 0 7 /7
9-11 Abdomen 0 6 /6
5-8 L Leg 0 6 /6
1-4 R Leg 0 6 /6
Equipment
Equipment
Healer's Kit
20 L in coin
Miscellaneous items worth 100 L