Volok

Air Beast Death

Bandit of Sartar, Initiate of Storm Bull

Varmandi Clan | Colymar Tribe Thumbnail

Created at 2023/08/23 by Pablo Martinez


Description


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Characteristics
Strength 18 90%
Constitution 12 60%
Size 14 70%
Dexterity 11 55%
Intelligence 13 65%
Power 11 55%
Charisma 10 50%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 13
Healing Rate 2
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 50%
Fire/Sky Fire/Sky 20%
Beast Beast 85%
Death Death 85%
Rune Spells
Berserker Death Beast 2
Impede Chaos Air Death Beast 1
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 60%
Fear (Water) 60%
Hate (Authority) 60%
Love (Family) 60%
Loyalty (Clan) 70%
Loyalty (Familia) 60%
Loyalty (Tribe) 60%
Loyalty (Tribu Colymar) 60%
Reputation 5%
Spirit Magic
Heal 2
Protection 3
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+5%)
Communication (+0%)
Dance (10) 15%
Intimidate (15) 60%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+5%)
Cult Lore (Storm Bull) (0) 30%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 20%
Lore (Plant) (0) 15%
Survival (15) 50%

Magic (+0%)
Meditate (0) 30%
Sense Chaos (0) 40%
Spirit Combat (20) 35%
Worship (Storm Bull) (0) 30%
Perception (+5%)
Track (5) 45%
Ranged (+10%)
Javelin (10) 30%
Sling (5) 60%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Greatsword (5) 85%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 35%
Stealth (+0%)
Hide (10) 50%

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (22) 27%
Drive (Chariot) (5) 10%
Jump (33) 38%
Ride (Horse) (5) 10%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 15%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 60%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Animal Lore (5) 10%
Battle (10) 15%
Celestial Lore (5) 10%
Cult Lore (Storm Bull) (0) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Lore (Plant) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Survival (15) 50%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 30%
Prepare Corpse (10) 10%
Sense Chaos (0) 40%
Spirit Combat (20) 35%
Worship (Storm Bull) (0) 30%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 45%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 60%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 85%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 40%
Small Shield (15) 35%
Stealth (+0%)
Hide (10) 50%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Greatsword 85% 2D8+1D4 6
/12
Medium Shield 40% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 60% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 3 4 /4
13-15 R Arm 3 4 /4
12 Chest 3 6 /6
9-11 Abdomen 3 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L