Onelerlandessa Garasrale

Air Movement Fertility

Priest of Sartar, Initiate of Orlanth Thunderous

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Created at 2023/08/10 by David Campbell


Description

Onelerlandessa Garasrale is Dependable and Conceited. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 12 60%
Constitution 12 60%
Size 12 60%
Dexterity 12 60%
Intelligence 14 70%
Power 13 65%
Charisma 13 65%
Attributes
Rune Points (Orlanth Thunderous) 3
Damage Bonus 0
DEX Strike Rank 3
Hit Points 12
Healing Rate 2
Magic Points 13
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 60%
Fire/Sky Fire/Sky 40%
Fertility Fertility 85%
Movement Movement 85%
Rune Spells
Dismiss Elemental 1
Summon Elemental 1
Summons of Evil 3
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Devotion (any) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 24%
Spirit Magic
Bladesharp 2
Disruption 1
Heal 3
Protection 4
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+0%)
Climb (40) 50%
Jump (36) 46%
Communication (+5%)
Dance (10) 85%
Orate (10) 40%
Sing (10) 90%
Speak (Stormspeech) (0) 40%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)

Knowledge (+5%)
Farm (10) 45%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Manage Household (10) 25%

Magic (+5%)
Meditate (0) 20%
Spirit Combat (20) 65%
Perception (+5%)
Ranged (+5%)
Javelin (10) 25%
Pole Lasso (5) 35%
Sling (5) 20%

Melee (+5%)
1H Spear (5) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 50%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 46%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 85%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 40%
Sing (10) 90%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 40%
Speak (Tradetalk) (0) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 45%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 20%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 25%
Pole Lasso (5) 35%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 20%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 20%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 25%
Broadsword (10) 30%
Dagger (15) 30%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 30%
Medium Shield (15) 45%
Small Shield (15) 20%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Fist 30% 1D3 9
/0
Medium Shield 45% 1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 6 4 /4
16-18 L Arm 6 3 /3
13-15 R Arm 6 3 /3
12 Chest 6 5 /5
9-11 Abdomen 6 4 /4
5-8 L Leg 6 4 /4
1-4 R Leg 6 4 /4
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods