Zulabar

Death Disorder Darkness

Troll Warrior of Dark Trolls, Initiate of Zorak Zoran

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Created at 2023/08/06 by William Rodwell


Description

Zulabar was born under the shadowy canopy of the Blackfang Mountains, into a tribe of fierce and battle-hardened dark trolls. From an early age, he displayed exceptional strength and combat prowess, surpassing his peers in physical abilities and fearlessness. As he grew, Zulabar’s desire for glory in battle and conquest became evident, and he dreamt of becoming the most renowned warrior among his tribe. Under the guidance of his father, a respected chieftain and a veteran warrior, Zulabar received rigorous combat training. He honed his skills with various weapons, mastering the art of wielding his massive club with crushing force. Zulabar became known for his swift and ruthless strikes, and his foes trembled at the sight of his crimson eyes, which burned with the fury of a wild beast. As Zulabar’s reputation as a fierce warrior grew, so did his ambitions. He craved to lead his tribe to greatness, to unite the dark trolls under his banner, and to carve a name for himself in the annals of history. He yearned to prove that the dark trolls were not to be underestimated, and that they could stand tall against the challenges of the surface world. But amidst his hunger for conquest, Zulabar also wrestled with his connection to the moon, a celestial body that often stirred mixed feelings within him. The night sky, with its soothing silver light, evoked memories of his journeys to the surface. It reminded him of the vastness of the world beyond the darkened tunnels of his home. To some, Zulabar’s fascination with the moon was seen as a weakness, a sign of vulnerability and deviation from the traditional ways of the dark trolls. Yet, he could not deny the strength he derived from the moon’s luminescence. In the quiet moments of introspection, he sought guidance from the celestial body, finding solace in its enigmatic glow. Despite the disapproval of some elders, Zulabar’s martial prowess earned him a place among the tribe’s elite warriors. His leadership on the battlefield was unparalleled, and his victories brought glory and wealth to his people. Zulabar’s ambitions were becoming a reality, and he felt the weight of responsibility on his shoulders. As the days passed, Zulabar found himself torn between two worlds: the relentless darkness of the underground and the enticing light of the moon above. He knew that he must make a choice – to remain a stalwart champion of his tribe or to embrace the duality of his nature, accepting both the darkness and the light within. Now, Zulabar stands at a crossroads, torn between loyalty to his people and the allure of the moon’s mysteries. As he gazes up at the moonlit sky, he senses a connection to something greater than himself, and he wonders if his destiny lies beyond the confines of the Blackfang Mountains. Armed with his club and the wisdom of his experiences, Zulabar’s journey as a troll warrior continues. The echoes of his ancestors whisper in the darkness, guiding him towards a path that could forever change the fate of his tribe and perhaps bring him closer to the celestial embrace of the moon.


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Characteristics
Strength 20 100%
Constitution 16 80%
Size 23 115%
Dexterity 11 55%
Intelligence 11 55%
Power 15 75%
Charisma 13 65%
Attributes
Rune Points (Zorak Zoran) 3
Damage Bonus +2D6
DEX Strike Rank 3
Hit Points 19
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 0
Runes
Darkness Darkness 80%
Earth Earth 30%
Moon Moon 50%
Death Death 85%
Disorder Disorder 85%
Rune Spells
Berserker Death Beast 2
Dismiss Darkness Elemental Darkness 1
Fear Darkness 1
Summon Darkness Elemental Darkness 1
Movement
Ground 8
Passions & Reputation
Devotion (Tribe) 60%
Devotion (Zorak Zoran) 60%
Fear (Bright Light) 60%
Hate (Aldryami) 60%
Hate (Humans) 60%
Hate (Mostali) 60%
Hate (Neighbouring Clan) 60%
Honor 60%
Love (Family) 70%
Loyalty (Matriarch) 60%
Reputation 10%
Spirit Magic
Bludgeon 2
Demoralize 2
Detect Enemies 1
Fanaticism 1
Protection 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (-5%)
Communication (+5%)
Intimidate (25) 65%
Sing (10) 35%
Manipulation (+5%)

Knowledge (+0%)
Battle (10) 40%
Cult Lore (Zorak Zoran) (0) 40%
First Aid (10) 20%

Magic (+5%)
Meditate (0) 10%
Worship (Zorak Zoran) (0) 55%
Perception (+0%)
Darksense Scan (25) 60%
Listen (35) 70%
Ranged (+5%)

Melee (+5%)
2H Mace (10) 85%
Shield (+5%)
Large Shield (25) 70%
Stealth (-15%)
Hide (20) 25%
Move Quietly (20) 25%

Agility (-5%)
Boat (5) 0%
Climb (40) 35%
Dodge (22) 17%
Drive (Chariot) (5) 0%
Jump (33) 28%
Ride (Horse) (0) 0%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (25) 65%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (0) 0%
Speak (Darktongue) (50) 55%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Zorak Zoran) (0) 40%
Customs (Heortling) (0) 0%
Customs (Uz) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 20%
Game (15) 15%
Herd (5) 5%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Troll) (25) 25%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (30) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Zorak Zoran) (0) 55%
Perception (+0%)
Darksense Scan (25) 60%
Darksense Search (25) 25%
Insight (Species) (20) 20%
Listen (35) 70%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (20) 25%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (5) 10%
2H Axe (5) 10%
2H Hammer (20) 25%
2H Mace (10) 85%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (25) 70%
Medium Shield (15) 20%
Small Shield (15) 20%
Stealth (-15%)
Hide (20) 25%
Move Quietly (20) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 70% 1D6+2D6 6
/16
Two-handed Mace 85% 1D8+2+2D6 6
/10
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 30% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 7 /7
16-18 L Arm 0 6 /6
13-15 R Arm 0 6 /6
12 Chest 0 8 /8
9-11 Abdomen 0 7 /7
5-8 L Leg 0 7 /7
1-4 R Leg 0 7 /7
Equipment
Equipment
Heavy Mace (Club)
Other weapons
Sling
Large shield
Cuirboilli greaves and vambraces (each 3pts)
Light scale hauberk (4pts)
Open helm (4pts)
Owns INT x 100 bolgs