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Zulabar
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Stat Block
--- Zulabar --- Runes: Death Disorder Darkness Type: Player Character Homeland: Dark Trolls Occupation: Troll Warrior Initiate of Cult: Zorak Zoran Standard of Living: Free Income: 60 L Ransom: 500 L Description: Zulabar was born under the shadowy canopy of the Blackfang Mountains, into a tribe of fierce and battle-hardened dark trolls. From an early age, he displayed exceptional strength and combat prowess, surpassing his peers in physical abilities and fearlessness. As he grew, Zulabar's desire for glory in battle and conquest became evident, and he dreamt of becoming the most renowned warrior among his tribe. Under the guidance of his father, a respected chieftain and a veteran warrior, Zulabar received rigorous combat training. He honed his skills with various weapons, mastering the art of wielding his massive club with crushing force. Zulabar became known for his swift and ruthless strikes, and his foes trembled at the sight of his crimson eyes, which burned with the fury of a wild beast. As Zulabar's reputation as a fierce warrior grew, so did his ambitions. He craved to lead his tribe to greatness, to unite the dark trolls under his banner, and to carve a name for himself in the annals of history. He yearned to prove that the dark trolls were not to be underestimated, and that they could stand tall against the challenges of the surface world. But amidst his hunger for conquest, Zulabar also wrestled with his connection to the moon, a celestial body that often stirred mixed feelings within him. The night sky, with its soothing silver light, evoked memories of his journeys to the surface. It reminded him of the vastness of the world beyond the darkened tunnels of his home. To some, Zulabar's fascination with the moon was seen as a weakness, a sign of vulnerability and deviation from the traditional ways of the dark trolls. Yet, he could not deny the strength he derived from the moon's luminescence. In the quiet moments of introspection, he sought guidance from the celestial body, finding solace in its enigmatic glow. Despite the disapproval of some elders, Zulabar's martial prowess earned him a place among the tribe's elite warriors. His leadership on the battlefield was unparalleled, and his victories brought glory and wealth to his people. Zulabar's ambitions were becoming a reality, and he felt the weight of responsibility on his shoulders. As the days passed, Zulabar found himself torn between two worlds: the relentless darkness of the underground and the enticing light of the moon above. He knew that he must make a choice – to remain a stalwart champion of his tribe or to embrace the duality of his nature, accepting both the darkness and the light within. Now, Zulabar stands at a crossroads, torn between loyalty to his people and the allure of the moon's mysteries. As he gazes up at the moonlit sky, he senses a connection to something greater than himself, and he wonders if his destiny lies beyond the confines of the Blackfang Mountains. Armed with his club and the wisdom of his experiences, Zulabar's journey as a troll warrior continues. The echoes of his ancestors whisper in the darkness, guiding him towards a path that could forever change the fate of his tribe and perhaps bring him closer to the celestial embrace of the moon. Stats: Strength: 20 (100%) Constitution: 16 (80%) Size: 23 (115%) Dexterity: 11 (55%) Intelligence: 11 (55%) Power: 15 (75%) Charisma: 13 (65%) Derived Stats: Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 0 Damage Bonus: +2D6 Hit Points: 19 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 60% Hate (Mostali) 60% Hate (Aldryami) 60% Fear (Bright Light) 60% Devotion (Zorak Zoran) 60% Hate (Neighbouring Clan) 60% Reputation 10% Hate (Humans) 60% Love (Family) 70% Devotion (Tribe) 60% Loyalty (Matriarch) 60% **Cults: Zorak Zoran - Initiate - Rune Points: 3 Elemental Runes: Darkness 80% Moon 50% Earth 30% Power Runes: Stasis 50% Harmony 15% Beast 50% Truth 50% Illusion 50% Death 85% Disorder 85% Fertility 15% Man 50% Movement 50% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 28% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 65% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Darktongue) 55% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Zorak Zoran) 40% Customs (Heortling) 0% Customs (Uz) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Troll) 25% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Zorak Zoran) 55% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Darksense Scan 60% Darksense Search 25% Insight (Species) 20% Listen 70% Scan 25% Search 25% Track 5% **Stealth (-15%)** Hide 25% Move Quietly 25% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 25% 2H Mace 85% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 20% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 15% Pole Lasso 10% Rock 20% Self Bow 10% Sling 25% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 70% Medium Shield 20% Small Shield 20% Spirit Magic: Demoralize (2pts) Fanaticism (1pts) Protection (1pts) Detect Enemies (1pts) Bludgeon (2pts) Rune Spells: Fear (1pts) Berserker (2pts) Summon Darkness Elemental (1pts) Dismiss Darkness Elemental (1pts) Melee Attacks: Large Shield 70% 1D6+2D6 SR 6 16/16 HP Two-handed Mace 85% 1D8+2+2D6 SR 6 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 7/7 HP (16-18) - L Arm 6/6 HP (13-15) - R Arm 6/6 HP (12) - Chest 8/8 HP (9-11) - Abdomen 7/7 HP (5-8) - L Leg 7/7 HP (1-4) - R Leg 7/7 HP Equipment: Heavy Mace (Club) Other weapons Sling Large shield Cuirboilli greaves and vambraces (each 3pts) Light scale hauberk (4pts) Open helm (4pts) Owns INT x 100 bolgs
** Zulabar ** Runes: Death Disorder Darkness Homeland: Dark Trolls, Occupation: Troll Warrior, Initiate of Cult: Zorak Zoran STR: 20, CON: 16, SIZ: 23, DEX: 11, INT: 11, POW: 15, CHA: 13, Derived Stats: Magic Points: 15, Damage Bonus: +2D6, Hit Points: 19, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Honor 60%, Hate (Mostali) 60%, Hate (Aldryami) 60%, Fear (Bright Light) 60%, Hate (Neighbouring Clan) 60%, Reputation 10%, Hate (Humans) 60%, Love (Family) 70%, Devotion (Tribe) 60%, Loyalty (Matriarch) 60%, Devotion (Zorak Zoran) 60%, Cults: Zorak Zoran - Initiate - Rune Points: 3 Runes: Moon 50%, Earth 30%, Darkness 80%, Fertility 15%, Death 85%, Disorder 85%, Movement 50%, Man 50%, Stasis 50%, Harmony 15%, Beast 50%, Truth 50%, Illusion 50%, Skills: 2H Mace 85%, Listen 70%, Large Shield 70%, Intimidate 65%, Darksense Scan 60%, Worship (Zorak Zoran) 55%, Speak (Darktongue) 55%, Battle 40%, Cult Lore (Zorak Zoran) 40%, Climb 35%, Sing 35%, Spirit Combat 35%, Crossbows 30%, Homeland Lore (Local) 30% Spirit Magic: Bludgeon (2pts), Demoralize (2pts), Fanaticism (1pts), Protection (1pts), Detect Enemies (1pts) Rune Spells: Fear (1pts), Berserker (2pts), Summon Darkness Elemental (1pts), Dismiss Darkness Elemental (1pts) Attacks: Large Shield 70% 1D6+2D6 SR 6 16/16 HP Two-handed Mace 85% 1D8+2+2D6 SR 6 10/10 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 7/7 HP (16-18) - L Arm 6/6 HP (13-15) - R Arm 6/6 HP (12) - Chest 8/8 HP (9-11) - Abdomen 7/7 HP (5-8) - L Leg 7/7 HP (1-4) - R Leg 7/7 HP Equipment: Heavy Mace (Club), Other weapons, Sling, Large shield, Cuirboilli greaves and vambraces (each 3pts), Light scale hauberk (4pts), Open helm (4pts), Owns INT x 100 bolgs,