Saliakt

Movement Fertility Air

Chariot Driver of Yellow Elf, Initiate of Orlanth Adventurous

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Created at 2023/07/20 by Cory Jacques


Description

Saliakt is Pathetic and Grateful. They is a Heroic adventurer. (They/Them)


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Characteristics
Strength 9 45%
Constitution 13 65%
Size 10 50%
Dexterity 19 95%
Intelligence 24 120%
Power 9 45%
Charisma 11 55%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus 0
DEX Strike Rank 0
Hit Points 13
Healing Rate 3
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 80%
Darkness Darkness 40%
Fire/Sky Fire/Sky 60%
Fertility Fertility 85%
Movement Movement 85%
Plant Plant 10%
Rune Spells
Earth Shield Earth Air 3
Shield Magic 1
Summons of Evil 3
Movement
Ground 8
Passions & Reputation
Hate (Mostali) 60%
Hate (Uz) 60%
Honor 60%
Loyalty (Forest) 60%
Loyalty (Temple) 60%
Reputation 17%
Spirit Magic
Bladesharp 2
Disruption 1
Mobility 1
Protection 6
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (70) 105%
Jump (57) 92%
Communication (+10%)
Dance (10) 35%
Orate (10) 35%
Sing (25) 45%
Speak (Stormspeech) (0) 45%
Manipulation (+25%)

Knowledge (+15%)
Battle (10) 45%
Cult Lore (Orlanth) (0) 50%
First Aid (25) 50%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 35%
Perception (+15%)
Scan (25) 55%
Ranged (+25%)
Pole Lasso (5) 50%

Melee (+25%)
1H Spear (20) 90%
Whip (5) 55%
Shield (+25%)
Stealth (+25%)

Agility (+10%)
Boat (5) 15%
Climb (70) 105%
Dodge (38) 48%
Drive (Chariot) (5) 15%
Jump (57) 92%
Ride (Horse) (5) 15%
Swim (15) 25%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 35%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 35%
Sing (25) 45%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 45%
Manipulation (+25%)
Conceal (20) 45%
Craft (Arms) (10) 35%
Devise (5) 30%
Play Instrument (5) 30%
Sleight (10) 35%

Knowledge (+15%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 20%
Cult Lore (Orlanth) (0) 50%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 20%
Evaluate (10) 25%
Farm (10) 25%
First Aid (25) 50%
Game (15) 30%
Herd (5) 20%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Elf) (25) 40%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 20%
Peaceful Cut (10) 25%
Plant Lore (50) 65%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 20%
Treat Poison (5) 20%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 35%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Elf Deity) (30) 30%
Worship (Orlanth) (0) 0%
Perception (+15%)
Elfsense (35) 50%
Insight (Species) (20) 35%
Listen (45) 60%
Scan (25) 55%
Search (25) 40%
Track (25) 40%
Ranged (+25%)
Arbalest (10) 35%
Axe, Throwing (10) 35%
Composite Bow (5) 30%
Crossbows (25) 50%
Dagger, Throwing (5) 30%
Elf Bow (30) 55%
Javelin (10) 35%
Pole Lasso (5) 50%
Rock (15) 40%
Self Bow (5) 30%
Sling (5) 30%
Staff Sling (10) 35%
Throwing Dagger (10) 35%
Thrown Axe (10) 35%

Melee (+25%)
1H Axe (10) 35%
1H Hammer (10) 35%
1H Mace (15) 40%
1H Spear (20) 90%
2H Axe (5) 30%
2H Hammer (5) 30%
2H Mace (10) 35%
2H Spear (15) 40%
Battle Axe (10) 35%
Broadsword (10) 35%
Dagger (15) 40%
Fist (25) 50%
Grapple (25) 50%
Greatsword (5) 30%
Kick (15) 40%
Kopis (10) 35%
Lance (5) 30%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 30%
Shortsword (10) 35%
Whip (5) 55%
Shield (+25%)
Large Shield (15) 40%
Medium Shield (15) 40%
Small Shield (25) 50%
Stealth (+25%)
Hide (25) 50%
Move Quietly (25) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Short Spear 90% 1D6+1 4
/10
Small Shield 50% 1D3 5
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 55% 1D8+1 0 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple