The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Saliakt
Full Character
Stat Block
--- Saliakt --- Runes: Movement Fertility Air Type: Player Character Homeland: Yellow Elf Occupation: Chariot Driver Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Saliakt is Pathetic and Grateful. They is a Heroic adventurer. (They/Them) Stats: Strength: 9 (45%) Constitution: 13 (65%) Size: 10 (50%) Dexterity: 19 (95%) Intelligence: 24 (120%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 0 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Honor 60% Hate (Uz) 60% Reputation 17% Hate (Mostali) 60% Loyalty (Forest) 60% Loyalty (Temple) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Fire/Sky 60% Air 80% Power Runes: Movement 85% Fertility 85% Plant 10% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 105% Dodge 48% Drive (Chariot) 15% Jump 92% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 35% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 35% Sing 45% Speak (Heortling) 0% Speak (Stormspeech) 45% **Knowledge (+15%)** Alchemy 0% Animal Lore 20% Battle 45% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 50% Customs (Heortling) 0% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 50% Game 30% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Elf) 40% Lore (Local) 0% Manage Household 25% Mineral Lore 20% Peaceful Cut 25% Plant Lore 65% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 20% Treat Poison 20% **Magic (+0%)** Meditate 5% Prepare Corpse 35% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Orlanth) 0% **Manipulation (+25%)** Conceal 45% Craft (Arms) 35% Devise 30% Play Instrument 30% Sleight 35% **Perception (+15%)** Elfsense 50% Insight (Species) 35% Listen 60% Scan 55% Search 40% Track 40% **Stealth (+25%)** Hide 50% Move Quietly 50% **Melee (+25%)** 1H Axe 35% 1H Hammer 35% 1H Mace 40% 1H Spear 90% 2H Axe 30% 2H Hammer 30% 2H Mace 35% 2H Spear 40% Battle Axe 35% Broadsword 35% Dagger 40% Fist 50% Grapple 50% Greatsword 30% Kick 40% Kopis 35% Lance 30% Pike 40% Quarterstaff 40% Rapier 30% Shortsword 35% Whip 55% **Ranged (+25%)** Arbalest 35% Axe, Throwing 35% Composite Bow 30% Crossbows 50% Dagger, Throwing 30% Elf Bow 55% Javelin 35% Pole Lasso 50% Rock 40% Self Bow 30% Sling 30% Staff Sling 35% Throwing Dagger 35% Thrown Axe 35% **Shield (+25%)** Large Shield 40% Medium Shield 40% Small Shield 50% Spirit Magic: Mobility (1pts) Bladesharp (2pts) Disruption (1pts) Protection (6pts) Rune Spells: Shield (1pts) Earth Shield (3pts) Summons of Evil (3pts) Melee Attacks: Small Shield 50% 1D3 SR 5 8/8 HP 1H Short Spear 90% 1D6+1 SR 4 10/10 HP Ranged Attacks: Elf Bow 55% 1D8+1 SR 0 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Saliakt ** Runes: Movement Fertility Air Homeland: Yellow Elf, Occupation: Chariot Driver, Initiate of Cult: Orlanth Adventurous STR: 9, CON: 13, SIZ: 10, DEX: 19, INT: 24, POW: 9, CHA: 11, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Honor 60%, Hate (Uz) 60%, Reputation 17%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Loyalty (Temple) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Darkness 40%, Fire/Sky 60%, Air 80%, Movement 85%, Fertility 85%, Plant 10%, Skills: Climb 105%, Jump 92%, 1H Spear 90%, Plant Lore 65%, Listen 60%, Scan 55%, Whip 55%, Elf Bow 55%, Elfsense 50%, Hide 50%, Move Quietly 50%, Crossbows 50%, Spirit Combat 50%, Small Shield 50% Spirit Magic: Protection (6pts), Mobility (1pts), Bladesharp (2pts), Disruption (1pts) Rune Spells: Summons of Evil (3pts), Shield (1pts), Earth Shield (3pts) Attacks: Small Shield 50% 1D3 SR 5 8/8 HP 1H Short Spear 90% 1D6+1 SR 4 10/10 HP Elf Bow 55% 1D8+1 SR 0 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,