Leika

Death Man Darkness

Fisher of Sartar, Initiate of Daka Fal

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Created at 2023/07/17 by Jeffrey Schultz


Description

Leika is High and Lunatic. She is a Heroic adventurer. (She/Her)


Text Notes (0)
Characteristics
Strength 17 85%
Constitution 13 65%
Size 17 85%
Dexterity 16 80%
Intelligence 14 70%
Power 12 60%
Charisma 15 75%
Attributes
Rune Points (Daka Fal) 3
Damage Bonus +1D6
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 12
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Air Air 10%
Darkness Darkness 80%
Earth Earth 40%
Fire/Sky Fire/Sky 60%
Death Death 85%
Man Man 85%
Rune Spells
Axis Mundi Magic 1
Discorporation Magic 1
Incarnate Ancestor Man 3
Movement
Ground 8
Passions & Reputation
Love (Family) 70%
Loyalty (Clan) 60%
Loyalty (Shaman) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Lantern 1
Second Sight 3
Slow 1
Spirit Screen 5
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 40%
Jump (48) 78%
Swim (15) 50%
Communication (+5%)
Dance (10) 20%
Sing (10) 35%
Speak (Heortling) (50) 90%
Speak (Spiritspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)

Knowledge (+5%)
Cult Lore (Daka Fal) (0) 35%
Farm (10) 35%
First Aid (10) 25%
Herd (5) 20%
Lore (River) (0) 35%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 95%
Worship (Daka Fal) (0) 20%
Perception (+5%)
Scan (25) 40%
Ranged (+15%)
Composite Bow (5) 30%
Javelin (10) 80%

Melee (+15%)
1H Spear (5) 40%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 55%
Stealth (+0%)

Agility (+5%)
Boat (5) 40%
Climb (40) 45%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 78%
Ride (Horse) (5) 10%
Swim (15) 50%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 35%
Speak (Heortling) (50) 90%
Speak (Spiritspeech) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Daka Fal) (0) 35%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 25%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 95%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Daka Fal) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 80%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 40%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 35%
Broadsword (10) 40%
Dagger (15) 40%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 40%
Medium Shield (15) 55%
Small Shield (15) 30%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2+1D6 6
/6
Medium Shield 55% 1D4+1D6 5
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 80% 1D10+1D3 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L