Carangian the Windulf

Death Disorder Air

Thief of Prax: High Llama Rider, Initiate of Storm Bull

Thumbnail

Created at 2023/07/12 by MicoManuel


Description

Carangian the Windulf is Deceitful and Neat. He is a Common adventurer. (He/Him)


Add to my Roster Text Notes (0)
Characteristics
Strength 10 50%
Constitution 13 65%
Size 17 85%
Dexterity 9 45%
Intelligence 11 55%
Power 9 45%
Charisma 14 70%
Attributes
Rune Points (Storm Bull) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 15
Healing Rate 3
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 60%
Darkness Darkness 20%
Fire/Sky Fire/Sky 40%
Water Water 10%
Death Death 75%
Disorder Disorder 75%
Rune Spells
Dismiss Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 70%
Love (Family) 60%
Loyalty (Gang) 60%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Dispel Magic 2
Fanaticism 1
Heal 1
Protection 1
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 55%
Ride (High Llama) (5) 35%
Communication (+5%)
Disguise (5) 40%
Fast Talk (5) 50%
Intimidate (15) 30%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Devise (5) 15%
Sleight (10) 50%

Knowledge (+0%)
Cult Lore (Storm Bull) (0) 60%
Herd (5) 35%
Peaceful Cut (10) 25%
Survival (15) 25%

Magic (+0%)
Meditate (0) 5%
Sense Chaos (0) 20%
Spirit Combat (20) 50%
Worship (Storm Bull) (0) 20%
Perception (+0%)
Insight (Species) (20) 30%
Ranged (+0%)
Pole Lasso (5) 15%

Melee (+0%)
2H Axe (5) 15%
Dagger (15) 25%
Lance (5) 35%
Shield (+0%)
Stealth (-10%)
Hide (10) 10%
Move Quietly (10) 30%

Agility (-5%)
Boat (5) 0%
Climb (40) 55%
Dodge (18) 13%
Drive (Chariot) (5) 0%
Jump (27) 22%
Ride (High Llama) (5) 35%
Ride (Horse) (5) 0%
Swim (15) 10%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 40%
Fast Talk (5) 50%
Intimidate (15) 30%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Devise (5) 15%
Play Instrument (5) 5%
Sleight (10) 50%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 60%
Customs (Heortling) (0) 0%
Customs (High Llama Tribe) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 10%
First Aid (10) 10%
Game (15) 15%
Herd (5) 35%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 25%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 20%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 20%
Perception (+0%)
Insight (Species) (20) 30%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (10) 10%
Pole Lasso (5) 15%
Rock (15) 15%
Self Bow (5) 5%
Sling (5) 5%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (5) 5%
2H Axe (5) 15%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 10%
Broadsword (10) 10%
Dagger (15) 25%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 35%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 15%
Medium Shield (15) 15%
Small Shield (15) 15%
Stealth (-10%)
Hide (10) 10%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Lance 35% 1D10+1+1D4 4
/10
Medium Shield 15% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 5 /5
16-18 L Arm 0 4 /4
13-15 R Arm 0 4 /4
12 Chest 0 6 /6
9-11 Abdomen 0 5 /5
5-8 L Leg 0 5 /5
1-4 R Leg 0 5 /5
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark