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Carangian the Windulf
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Stat Block
--- Carangian the Windulf --- Runes: Death Disorder Air Type: Player Character Homeland: Prax: High Llama Rider Occupation: Thief Initiate of Cult: Storm Bull Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Carangian the Windulf is Deceitful and Neat. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 13 (65%) Size: 17 (85%) Dexterity: 9 (45%) Intelligence: 11 (55%) Power: 9 (45%) Charisma: 14 (70%) Derived Stats: Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 70% Love (Family) 60% Loyalty (Gang) 60% Loyalty (Tribe) 60% Reputation 5% **Cults: Storm Bull - Initiate - Rune Points: 1 Elemental Runes: Water 10% Darkness 20% Fire/Sky 40% Air 60% Power Runes: Disorder 75% Death 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 55% Dodge 13% Drive (Chariot) 0% Jump 22% Ride (High Llama) 35% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 40% Fast Talk 50% Intimidate 30% Intrigue 10% Orate 15% Sing 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 60% Customs (Heortling) 0% Customs (High Llama Tribe) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 15% Play Instrument 5% Sleight 50% **Perception (+0%)** Insight (Species) 30% Listen 25% Scan 25% Search 25% Track 5% **Stealth (-10%)** Hide 10% Move Quietly 30% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 15% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 10% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 35% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 15% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 15% Small Shield 15% Spirit Magic: Heal (1pts) Fanaticism (1pts) Protection (1pts) Dispel Magic (2pts) Rune Spells: Dismiss Air Elemental (1pts) Melee Attacks: Lance 35% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 15% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Carangian the Windulf ** Runes: Death Disorder Air Homeland: Prax: High Llama Rider, Occupation: Thief, Initiate of Cult: Storm Bull STR: 10, CON: 13, SIZ: 17, DEX: 9, INT: 11, POW: 9, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 5%, Hate (Chaos) 70%, Love (Family) 60%, Loyalty (Gang) 60%, Loyalty (Tribe) 60%, Cults: Storm Bull - Initiate - Rune Points: 1 Runes: Air 60%, Water 10%, Darkness 20%, Fire/Sky 40%, Disorder 75%, Death 75%, Skills: Cult Lore (Storm Bull) 60%, Speak (Praxian) 55%, Climb 55%, Spirit Combat 50%, Sleight 50%, Fast Talk 50%, Disguise 40%, Lance 35%, Herd 35%, Ride (High Llama) 35%, Move Quietly 30%, Homeland Lore (Local) 30%, Insight (Species) 30%, Intimidate 30% Spirit Magic: Heal (1pts), Fanaticism (1pts), Protection (1pts), Dispel Magic (2pts) Rune Spells: Dismiss Air Elemental (1pts) Attacks: Lance 35% 1D10+1+1D4 SR 4 10/10 HP Medium Shield 15% 1D4+1D4 SR 7 12/12 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,