Yanr Grayr Eorlsdottir

Fertility Harmony Fire/Sky

Thief of Longhome, Initiate of Eiritha

Thumbnail

Created at 2023/06/23 by law573


Description

Yanr Grayr Eorlsdottir is Detached and Disparaging. She is a Heroic adventurer. (She/Her)


Add to my Roster Text Notes (0)
Characteristics
Strength 11 55%
Constitution 13 65%
Size 12 60%
Dexterity 16 80%
Intelligence 16 80%
Power 10 50%
Charisma 12 60%
Attributes
Rune Points (Eiritha) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 13
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Earth Earth 50%
Fire/Sky Fire/Sky 80%
Moon Moon 60%
Fertility Fertility 85%
Harmony Harmony 85%
Rune Spells
Bless Animals Fertility Beast 1
Dismiss Earth Elemental Earth 1
Speak With Herd Beasts Beast 1
Movement
Ground 8
Passions & Reputation
Love (Family) 60%
Loyalty (Gang) 60%
Loyalty (Long Home) 60%
Loyalty (Temple) 60%
Reputation 13%
Spirit Magic
Heal 4
Slow 1
Spirit Screen 1
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Jump (48) 78%
Communication (+0%)
Disguise (5) 35%
Fast Talk (5) 35%
Sing (10) 40%
Manipulation (+10%)
Devise (5) 25%
Sleight (10) 50%

Knowledge (+5%)
Cult Lore (Eiritha) (0) 20%
Herd (15) 75%
Lore (Local) (0) 15%

Magic (+0%)
Meditate (0) 5%
Understand Herd Beast (0) 20%
Worship (Eiritha) (0) 20%
Perception (+5%)
Ranged (+10%)
Composite Bow (5) 40%

Melee (+10%)
Dagger (15) 40%
Shield (+10%)
Small Shield (15) 50%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 50%

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (32) 37%
Drive (Chariot) (5) 10%
Jump (48) 78%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 35%
Fast Talk (5) 35%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 40%
Speak (Heortling) (0) 0%
Speak (Own Language: Tarshite) (50) 50%
Speak (Tradetalk) (15) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 25%
Play Instrument (5) 15%
Sleight (10) 50%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Eiritha) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Long Home) (45) 50%
Customs (Tarshite) (15) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (25) 30%
First Aid (10) 15%
Game (15) 20%
Herd (15) 75%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 10%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 20%
Worship (Eiritha) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 40%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (15) 25%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (15) 25%
Sling (20) 30%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (10) 20%
2H Axe (20) 30%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (15) 25%
Dagger (15) 40%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 50%
Stealth (+10%)
Hide (10) 30%
Move Quietly (10) 50%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 40% 1D4+2 7
/6
Medium Shield 25% 1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark