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Yanr Grayr Eorlsdottir
Full Character
Stat Block
--- Yanr Grayr Eorlsdottir --- Runes: Fertility Harmony Fire/Sky Type: Player Character Homeland: Longhome Occupation: Thief Initiate of Cult: Eiritha Standard of Living: Poor Income: 30 L Ransom: 250 L Description: Yanr Grayr Eorlsdottir is Detached and Disparaging. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 16 (80%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Reputation 13% Love (Family) 60% Loyalty (Gang) 60% Loyalty (Temple) 60% Loyalty (Long Home) 60% **Cults: Eiritha - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Earth 50% Fire/Sky 80% Power Runes: Fertility 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 37% Drive (Chariot) 10% Jump 78% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 35% Fast Talk 35% Intimidate 15% Intrigue 5% Orate 10% Sing 40% Speak (Heortling) 0% Speak (Own Language: Tarshite) 50% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Eiritha) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Long Home) 50% Customs (Tarshite) 20% Elder Race Lore (Elves) 10% Evaluate 15% Farm 30% First Aid 15% Game 20% Herd 75% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 10% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 20% Worship (Eiritha) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 25% Play Instrument 15% Sleight 50% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+10%)** Hide 30% Move Quietly 50% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 20% 2H Axe 30% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 25% Dagger 40% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 40% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 25% Pole Lasso 15% Rock 25% Self Bow 25% Sling 30% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 50% Spirit Magic: Heal (4pts) Slow (1pts) Spirit Screen (1pts) Rune Spells: Bless Animals (1pts) Speak With Herd Beasts (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Dagger 40% 1D4+2 SR 7 6/6 HP Medium Shield 25% 1D4 SR 6 12/12 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Lock picks Jimmy Other appropriate tools Light one-handed weapon Mask 20m rope w/ grapple Sack Hooded Lantern 30 L in coin Secret thieves mark
** Yanr Grayr Eorlsdottir ** Runes: Fertility Harmony Fire/Sky Homeland: Longhome, Occupation: Thief, Initiate of Cult: Eiritha STR: 11, CON: 13, SIZ: 12, DEX: 16, INT: 16, POW: 10, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Temple) 60%, Loyalty (Long Home) 60%, Reputation 13%, Love (Family) 60%, Loyalty (Gang) 60%, Cults: Eiritha - Initiate - Rune Points: 3 Runes: Moon 60%, Earth 50%, Fire/Sky 80%, Harmony 85%, Fertility 85%, Skills: Jump 78%, Herd 75%, Climb 55%, Sleight 50%, Small Shield 50%, Customs (Long Home) 50%, Speak (Own Language: Tarshite) 50%, Move Quietly 50%, Sing 40%, Dagger 40%, Composite Bow 40%, Dodge 37%, Fist 35%, Crossbows 35% Spirit Magic: Spirit Screen (1pts), Heal (4pts), Slow (1pts) Rune Spells: Bless Animals (1pts), Speak With Herd Beasts (1pts), Dismiss Earth Elemental (1pts) Attacks: Dagger 40% 1D4+2 SR 7 6/6 HP Medium Shield 25% 1D4 SR 6 12/12 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Lock picks, Jimmy, Other appropriate tools, Light one-handed weapon, Mask, 20m rope w/ grapple, Sack, Hooded Lantern, 30 L in coin, Secret thieves mark,