Kallir

Death Truth Earth

Farmer of Prax: High Llama Rider, Initiate of Babeester Gor

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Created at 2023/06/23 by law573


Description

Kallir is Nihilistic and Tight. She is a Heroic adventurer. (She/Her)


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Characteristics
Strength 12 60%
Constitution 13 65%
Size 16 80%
Dexterity 10 50%
Intelligence 17 85%
Power 9 45%
Charisma 16 80%
Attributes
Rune Points (Babeester Gor) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 14
Healing Rate 3
Magic Points 9
Spirit Damage 1D6+1
SIZ Strike Rank 1
Runes
Earth Earth 80%
Fire/Sky Fire/Sky 40%
Water Water 10%
Death Death 85%
Truth Truth 85%
Rune Spells
Berserker Death Beast 2
Earth Shield Earth Air 3
Summon Earth Elemental Earth 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 19%
Spirit Magic
Heal 6
Strength 2
Vigor 2
Details
Standard of Living Free
Income 80 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Jump (30) 40%
Ride (High Llama) (5) 50%
Communication (+10%)
Intimidate (15) 75%
Speak (Earthtongue) (0) 20%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Craft (Arms) (10) 35%

Knowledge (+10%)
Cult Lore (Babeester Gor) (0) 25%
First Aid (10) 30%
Herd (5) 85%
Lore (Local) (0) 25%
Manage Household (10) 50%
Peaceful Cut (10) 35%
Survival (15) 35%

Magic (+0%)
Meditate (0) 5%
Spirit Combat (20) 50%
Worship (Babeester Gor) (0) 20%
Perception (+10%)
Scan (25) 45%
Ranged (+10%)
Javelin (10) 45%
Pole Lasso (5) 25%

Melee (+10%)
1H Axe (10) 35%
2H Axe (5) 105%
Dagger (15) 35%
Lance (5) 30%
Shield (+10%)
Medium Shield (15) 40%
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Jump (30) 40%
Ride (High Llama) (5) 50%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (5) 15%
Charm (15) 25%
Dance (10) 20%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 75%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 20%
Speak (Earthtongue) (0) 20%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 60%
Speak (Tradetalk) (0) 20%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 35%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Babeester Gor) (0) 25%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (High Llama Tribe) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 85%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 25%
Manage Household (10) 50%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 35%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Babeester Gor) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 45%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 45%
Pole Lasso (5) 25%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 35%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 105%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 30%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 40%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Great Axe 105% 2D6+2+1D4 6
/10
Medium Shield 40% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Foodstuffs and livestock worth 120 L
Cultural Weapons
Sickle
Hammer
Two draft oxen
composite helm (3pts)