Kanalor Sure-Beardaran

Beast Death Air

Priest of Sartar, Initiate of Storm Bull

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Created at 2023/06/06 by yosoyba


Description

Kanalor Sure-Beardaran is Thorough and Whimsical. He is a Common adventurer. (He/Him)


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Characteristics
Strength 16 80%
Constitution 10 50%
Size 13 65%
Dexterity 17 85%
Intelligence 10 50%
Power 15 75%
Charisma 10 50%
Attributes
Rune Points (Storm Bull) 1
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 11
Healing Rate 2
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Beast Beast 75%
Death Death 75%
Rune Spells
Berserker Death Beast 2
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 60%
Devotion (any) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Detect Enemies 1
Fanaticism 1
Heal 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Dodge (34) 54%
Jump (51) 71%
Ride (Horse) (5) 20%
Communication (+0%)
Dance (10) 25%
Intimidate (15) 25%
Orate (10) 20%
Sing (10) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+0%)
Battle (10) 20%
Cult Lore (Storm Bull) (0) 15%
Farm (10) 30%
Herd (5) 15%
Manage Household (10) 20%
Read/Write (Old Tarsh) (0) 10%

Magic (+5%)
Meditate (0) 35%
Sense Chaos (0) 25%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 35%
Worship (Storm Bull) (0) 45%
Perception (+0%)
Ranged (+10%)
Composite Bow (5) 25%
Javelin (10) 30%

Melee (+10%)
1H Spear (5) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Pike (15) 35%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Stealth (+5%)
Move Quietly (10) 25%

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (34) 54%
Drive (Chariot) (5) 15%
Jump (51) 71%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 25%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 25%
Intrigue (5) 5%
Orate (10) 20%
Sing (10) 50%
Speak (Heortling) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 20%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 15%
Customs (Heortling) (25) 25%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 30%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 10%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 35%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 25%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 35%
Worship (Storm Bull) (0) 45%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 25%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 30%
Broadsword (10) 35%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 35%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 35%
Medium Shield (15) 50%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 35% Special+1D4 7
/0
Medium Shield 50% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 35% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 4 /4
16-18 L Arm 4 3 /3
13-15 R Arm 4 3 /3
12 Chest 4 5 /5
9-11 Abdomen 4 4 /4
5-8 L Leg 4 4 /4
1-4 R Leg 4 4 /4
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods