Darasdottir

Man Illusion Moon

Priest of Sartar, Initiate of Daka Fal

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Created at 2023/06/06 by yosoyba


Description

Darasdottir is Receptive and Quick. She is a Common adventurer. (She/Her)


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Characteristics
Strength 11 55%
Constitution 11 55%
Size 15 75%
Dexterity 8 40%
Intelligence 10 50%
Power 15 75%
Charisma 7 35%
Attributes
Rune Points (Daka Fal) 1
Damage Bonus +1D4
DEX Strike Rank 4
Hit Points 12
Healing Rate 2
Magic Points 15
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 10%
Darkness Darkness 20%
Earth Earth 40%
Moon Moon 60%
Illusion Illusion 75%
Man Man 75%
Rune Spells
Summon Spirit Teacher Man 2
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaman) 60%
Loyalty (Tribe) 60%
Reputation 15%
Spirit Magic
Countermagic 4
Distraction 1
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (-5%)
Climb (40) 45%
Ride (Horse) (5) 5%
Communication (-5%)
Dance (10) 20%
Disguise (5) 10%
Orate (10) 15%
Sing (10) 65%
Speak (Spiritspeech) (0) 15%
Speak (Tradetalk) (0) 5%
Manipulation (-5%)

Knowledge (+0%)
Cult Lore (Daka Fal) (0) 15%
Cult Lore (Orlanth) (0) 30%
Farm (10) 40%
Herd (5) 15%
Manage Household (10) 20%

Magic (+5%)
Meditate (0) 65%
Spirit Combat (20) 65%
Worship (Daka Fal) (0) 25%
Perception (+0%)
Ranged (-5%)
Javelin (10) 15%
Sling (5) 10%

Melee (-5%)
1H Spear (5) 10%
Battle Axe (10) 15%
Broadsword (10) 20%
Dagger (15) 20%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 25%
Stealth (-10%)

Agility (-5%)
Boat (5) 0%
Climb (40) 45%
Dodge (16) 11%
Drive (Chariot) (5) 0%
Jump (24) 19%
Ride (Horse) (5) 5%
Swim (15) 10%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 20%
Disguise (5) 10%
Fast Talk (5) 0%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 15%
Sing (10) 65%
Speak (Heortling) (50) 45%
Speak (Spiritspeech) (0) 15%
Speak (Tradetalk) (0) 5%
Manipulation (-5%)
Conceal (5) 0%
Craft (Arms) (10) 5%
Devise (5) 0%
Play Instrument (5) 0%
Sleight (10) 5%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Daka Fal) (0) 15%
Cult Lore (Orlanth) (0) 30%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (10) 40%
First Aid (10) 10%
Game (15) 15%
Herd (5) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (+5%)
Meditate (0) 65%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Daka Fal) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (-5%)
Arbalest (10) 5%
Axe, Throwing (10) 5%
Composite Bow (5) 0%
Crossbows (25) 20%
Dagger, Throwing (5) 0%
Elf Bow (5) 0%
Javelin (10) 15%
Pole Lasso (5) 0%
Rock (15) 10%
Self Bow (5) 0%
Sling (5) 10%
Staff Sling (10) 5%
Throwing Dagger (10) 5%
Thrown Axe (10) 5%

Melee (-5%)
1H Axe (10) 5%
1H Hammer (10) 5%
1H Mace (15) 10%
1H Spear (5) 10%
2H Axe (5) 0%
2H Hammer (5) 0%
2H Mace (10) 5%
2H Spear (15) 10%
Battle Axe (10) 15%
Broadsword (10) 20%
Dagger (15) 20%
Fist (25) 20%
Grapple (25) 20%
Greatsword (5) 0%
Kick (15) 10%
Kopis (10) 5%
Lance (5) 0%
Pike (15) 10%
Quarterstaff (15) 10%
Rapier (5) 0%
Shortsword (10) 5%
Whip (5) 0%
Shield (-5%)
Large Shield (15) 20%
Medium Shield (15) 25%
Small Shield (15) 10%
Stealth (-10%)
Hide (10) 0%
Move Quietly (10) 0%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 20% Special+1D4 9
/0
Medium Shield 25% 1D4+1D4 8
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 20% 2D4+2 4 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 4 /4
16-18 L Arm 4 3 /3
13-15 R Arm 4 3 /3
12 Chest 4 5 /5
9-11 Abdomen 4 4 /4
5-8 L Leg 4 4 /4
1-4 R Leg 4 4 /4
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods