Caran Heortatarsson

Disorder Truth Water

Priest of Sartar, Rune Lord of Lhankor Mhy

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Created at 2023/06/06 by yosoyba


Description

Caran Heortatarsson is Forgiving and Lean. They is a Epic adventurer. (They/Them)


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Characteristics
Strength 14 70%
Constitution 12 60%
Size 12 60%
Dexterity 17 85%
Intelligence 14 70%
Power 10 50%
Charisma 13 65%
Attributes
Rune Points (Lhankor Mhy) 8
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 12
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 60%
Fire/Sky Fire/Sky 70%
Water Water 90%
Disorder Disorder 95%
Truth Truth 95%
Rune Spells
Analyze Magic Truth 1
Clairvoyance Truth 2
Find Substance 1
Knowledge Truth 2
Mind Read Truth 2
Reconstruction Truth 3
Translate Truth 1
Truespeak Truth 2
Movement
Ground 8
Passions & Reputation
Devotion (any) 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 29%
Spirit Magic
Detect (Substance) 1
Detect Life 1
Detect Magic 1
Detect Undead 1
Dispel Magic 5
Farsee 3
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+10%)
Climb (40) 90%
Jump (51) 101%
Ride (Horse) (5) 20%
Communication (+5%)
Dance (10) 30%
Orate (10) 25%
Sing (10) 105%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 30%

Knowledge (+5%)
Cult Lore (Lankhor Mhy) (0) 20%
Cult Lore (Orlanth) (0) 35%
Farm (10) 35%
Herd (5) 20%
Lore (Local) (0) 45%
Manage Household (10) 25%
Read/Write (Old Tarsh) (0) 45%

Magic (+0%)
Meditate (0) 40%
Sorcery (Spell) (0) 85%
Spirit Combat (20) 60%
Worship (Lankhor Mhy) (0) 20%
Perception (+5%)
Track (5) 50%
Ranged (+15%)
Composite Bow (5) 30%
Crossbows (25) 80%
Dagger, Throwing (5) 45%
Javelin (10) 60%
Rock (15) 40%

Melee (+15%)
1H Spear (5) 30%
2H Spear (15) 40%
Battle Axe (10) 45%
Broadsword (10) 65%
Dagger (15) 65%
Pike (15) 40%
Quarterstaff (15) 40%
Shield (+15%)
Large Shield (15) 65%
Medium Shield (15) 85%
Stealth (+15%)

Agility (+10%)
Boat (5) 15%
Climb (40) 90%
Dodge (34) 44%
Drive (Chariot) (5) 15%
Jump (51) 101%
Ride (Horse) (5) 20%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 30%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 25%
Sing (10) 105%
Speak (Heortling) (0) 0%
Speak (Tradetalk) (0) 15%
Manipulation (+15%)
Conceal (5) 30%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Lankhor Mhy) (0) 20%
Cult Lore (Orlanth) (0) 35%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 45%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 45%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 40%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 85%
Spirit Combat (20) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Lankhor Mhy) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 50%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 30%
Crossbows (25) 80%
Dagger, Throwing (5) 45%
Elf Bow (5) 20%
Javelin (10) 60%
Pole Lasso (5) 20%
Rock (15) 40%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 30%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 40%
Battle Axe (10) 45%
Broadsword (10) 65%
Dagger (15) 65%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 20%
Pike (15) 40%
Quarterstaff (15) 40%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 65%
Medium Shield (15) 85%
Small Shield (15) 30%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 40% Special+1D4 7
/0
Medium Shield 85% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 80% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 8 4 /4
16-18 L Arm 8 3 /3
13-15 R Arm 8 3 /3
12 Chest 8 5 /5
9-11 Abdomen 8 4 /4
5-8 L Leg 8 4 /4
1-4 R Leg 8 4 /4
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods