Kaltan Deep-Sing

Disorder Beast Earth

Light Infantry of Yellow Elf, Initiate of Maran Gor

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Created at 2023/06/01 by Friki Vetusto


Description

Kaltan Deep-Sing is Loving and Glorious. He is a Common adventurer. (He/Him)


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Characteristics
Strength 7 35%
Constitution 10 50%
Size 7 35%
Dexterity 12 60%
Intelligence 15 75%
Power 14 70%
Charisma 11 55%
Attributes
Rune Points (Maran Gor) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 9
Healing Rate 2
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Earth Earth 60%
Fire/Sky Fire/Sky 20%
Beast Beast 75%
Disorder Disorder 75%
Plant Plant 10%
Rune Spells
Blast Earth Earth Death 1
Movement
Ground 8
Passions & Reputation
Devotion (Maran Gor) 60%
Hate (Mostali) 60%
Hate (Uz) 60%
Honor 60%
Loyalty (Forest) 60%
Reputation 10%
Spirit Magic
Befuddle 2
Strength 2
Vigor 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+0%)
Dance (10) 50%
Intimidate (15) 25%
Speak (Earthtongue) (0) 10%
Speak (Heortling) (0) 10%
Manipulation (+5%)
Craft (Arms) (10) 25%

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Maran Gor) (0) 20%
First Aid (25) 45%
Plant Lore (50) 65%
Survival (15) 30%

Magic (+5%)
Meditate (0) 10%
Spirit Combat (50) 65%
Worship (Maran Gor) (0) 25%
Perception (+5%)
Listen (45) 60%
Scan (25) 40%
Ranged (+5%)
Elf Bow (30) 70%

Melee (+5%)
1H Axe (10) 50%
1H Spear (20) 50%
Shield (+5%)
Small Shield (25) 65%
Stealth (+10%)
Hide (25) 45%
Move Quietly (25) 45%

Agility (+0%)
Boat (5) 5%
Climb (70) 70%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 50%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 25%
Intrigue (5) 5%
Orate (10) 10%
Sing (25) 25%
Speak (Earthtongue) (0) 10%
Speak (Heortling) (0) 10%
Manipulation (+5%)
Conceal (20) 25%
Craft (Arms) (10) 25%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Maran Gor) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (25) 45%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Elf) (25) 30%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (50) 65%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 10%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 65%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Elf Deity) (30) 35%
Worship (Maran Gor) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Elfsense (35) 40%
Insight (Species) (20) 25%
Listen (45) 60%
Scan (25) 40%
Search (25) 30%
Track (25) 30%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (30) 70%
Javelin (10) 15%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (5) 10%
Sling (5) 10%
Staff Sling (10) 15%
Throwing Dagger (10) 15%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 50%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (20) 50%
2H Axe (5) 10%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (10) 15%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 20%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 20%
Medium Shield (15) 20%
Small Shield (25) 65%
Stealth (+10%)
Hide (25) 45%
Move Quietly (25) 45%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Small Axe 50% 1D6+1 9
/6
Small Shield 65% 1D3 8
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 70% 1D8+1 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 3 /3
16-18 L Arm 3 2 /2
13-15 R Arm 3 2 /2
12 Chest 3 4 /4
9-11 Abdomen 3 3 /3
5-8 L Leg 3 3 /3
1-4 R Leg 3 3 /3
Equipment
Equipment
Linothorax (3 pts)
Cuirboilli greaves & vambraces (3 pts)
Composite helm (3 pts)
Weapons
1D3 distinctive scars
Sleeping roll
Good clothing
War booty worth 2xD100 L