Theodkrugrund

Movement Man Air

Heavy Infantry of Bilini / Riskland, Initiate of Orlanth

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Created at 2023/05/22 by Giangi Meloni


Description


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Characteristics
Strength 18 90%
Constitution 15 75%
Size 14 70%
Dexterity 14 70%
Intelligence 20 100%
Power 12 60%
Charisma 12 60%
Attributes
Rune Points (Orlanth) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 16
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 70%
Earth Earth 50%
Fire/Sky Fire/Sky 60%
Man Man 100%
Movement Movement 100%
Truth Truth 65%
Rune Spells
Dismiss Air Elemental Air 1
Increase/Decrease Wind Air 1
Summon Air Elemental Air 1
Summons of Evil Air 3
Wind Warp Air Movement 1
Movement
Ground 8
Swim 2
Passions & Reputation
Devotion (Auros) 60%
Devotion (Olrlanth) 70%
Devotion (Orlanth) 60%
Fear (Darkness) 60%
Honor 60%
Love (Family) 60%
Love (Law) 70%
Loyalty (Bilini Tribe) 60%
Loyalty (Clan) 70%
Loyalty (Renkot Clan) 60%
Reputation 10%
Spirit Magic
Bladesharp 3
Disruption 1
Heal 3
Mobility 1
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+10%)
Ride (Horse) (0) 15%
Communication (+5%)
Dance (0) 10%
Orate (10) 70%
Sing (10) 45%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Orlanth) (0) 25%
Elder Race Lore (Elves) (5) 25%
Farm (0) 30%
First Aid (10) 45%
Herd (0) 20%
Read/Write (Old Tarsh) (0) 35%

Magic (+0%)
Meditate (0) 5%
Sense Assassin (0) 45%
Spirit Combat (0) 15%
Worship (Orlanth) (0) 20%
Perception (+10%)
Listen (25) 55%
Scan (25) 55%
Ranged (+20%)
Composite Bow (5) 75%
Javelin (0) 30%

Melee (+20%)
1H Axe (Right Hand) (10) 80%
1H Spear (0) 30%
Broadsword (0) 35%
Dagger (0) 30%
Shield (+20%)
Large Shield (0) 30%
Medium Shield (15) 75%
Stealth (+10%)

Agility (+10%)
Boat (5) 15%
Climb (40) 50%
Dodge (28) 38%
Drive (Chariot) (5) 15%
Jump (42) 52%
Ride (Horse) (5) 15%
Ride (Horse) (0) 15%
Swim (15) 25%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (0) 10%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 70%
Sing (10) 45%
Speak (Heortling) (0) 0%
Speak (Stormspeech) (0) 45%
Speak (Talastari) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 25%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 35%
Elder Race Lore (Elves) (5) 25%
Evaluate (10) 20%
Farm (0) 30%
First Aid (10) 45%
Game (15) 25%
Herd (0) 20%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 35%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 45%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (0) 15%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 55%
Search (25) 35%
Track (5) 15%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 75%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (0) 30%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (Right Hand) (10) 80%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (0) 30%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (0) 35%
Dagger (0) 30%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (0) 30%
Medium Shield (15) 75%
Small Shield (15) 35%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Medium Shield 75% 1D4+1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 75% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 6 /6
16-18 L Arm 5 5 /5
13-15 R Arm 5 5 /5
12 Chest 5 7 /7
9-11 Abdomen 5 6 /6
5-8 L Leg 5 6 /6
1-4 R Leg 5 6 /6
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L