Jendessa

Disorder Illusion Darkness

Chariot Driver of Yellow Elf, Initiate of Eurmal

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Created at 2023/05/02 by Jeff Kanel


Description

Jendessa is Reserved and Empathetic. She is a Common adventurer. (She/Her)


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Characteristics
Strength 9 45%
Constitution 9 45%
Size 11 55%
Dexterity 9 45%
Intelligence 20 100%
Power 10 50%
Charisma 9 45%
Attributes
Rune Points (Eurmal) 1
Damage Bonus 0
DEX Strike Rank 3
Hit Points 9
Healing Rate 2
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Darkness Darkness 60%
Fire/Sky Fire/Sky 20%
Moon Moon 40%
Disorder Disorder 75%
Illusion Illusion 75%
Plant Plant 10%
Rune Spells
Reflection Illusion Moon 1
Movement
Ground 8
Passions & Reputation
Hate (Authority) 60%
Hate (Mostali) 60%
Hate (Uz) 60%
Loyalty (Forest) 60%
Loyalty (Temple) 60%
Reputation 10%
Spirit Magic
Disruption 1
Glamour 2
Ignite 1
Silence 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Dodge (18) 38%
Drive (Chariot) (5) 45%
Communication (+5%)
Charm (15) 30%
Dance (10) 30%
Fast Talk (5) 45%
Manipulation (+10%)

Knowledge (+10%)
Alchemy (0) 20%
Battle (10) 40%
Cult Lore (Eurmal) (0) 40%
First Aid (25) 45%
Plant Lore (50) 70%

Magic (+0%)
Meditate (0) 15%
Spirit Combat (50) 60%
Worship (Eurmal) (0) 20%
Perception (+10%)
Scan (25) 60%
Ranged (+10%)
Elf Bow (30) 70%

Melee (+10%)
1H Hammer (10) 40%
Whip (5) 40%
Shield (+10%)
Stealth (+10%)

Agility (+0%)
Boat (5) 5%
Climb (70) 70%
Dodge (18) 38%
Drive (Chariot) (5) 45%
Jump (27) 27%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 30%
Dance (10) 30%
Disguise (5) 10%
Fast Talk (5) 45%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (25) 30%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (20) 30%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 20%
Animal Lore (5) 15%
Battle (10) 40%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Eurmal) (0) 40%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (25) 45%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Elf) (25) 35%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (50) 70%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (50) 60%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Elf Deity) (30) 30%
Worship (Eurmal) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+10%)
Elfsense (35) 45%
Insight (Species) (20) 30%
Listen (45) 55%
Scan (25) 60%
Search (25) 35%
Track (25) 35%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (30) 70%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 40%
1H Mace (15) 25%
1H Spear (20) 30%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (25) 35%
Stealth (+10%)
Hide (25) 35%
Move Quietly (25) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Small Shield 35% 1D3 8
/8
Whip 40% 5
/0
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 70% 1D8+1 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 3 /3
16-18 L Arm 0 2 /2
13-15 R Arm 0 2 /2
12 Chest 0 4 /4
9-11 Abdomen 0 3 /3
5-8 L Leg 0 3 /3
1-4 R Leg 0 3 /3
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple