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Jendessa
Full Character
Stat Block
--- Jendessa --- Runes: Disorder Illusion Darkness Type: Player Character Homeland: Yellow Elf Occupation: Chariot Driver Initiate of Cult: Eurmal Standard of Living: Free Income: 60 L Ransom: 500 L Description: Jendessa is Reserved and Empathetic. She is a Common adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 9 (45%) Size: 11 (55%) Dexterity: 9 (45%) Intelligence: 20 (100%) Power: 10 (50%) Charisma: 9 (45%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Forest) 60% Loyalty (Temple) 60% Hate (Uz) 60% Reputation 10% Hate (Mostali) 60% Hate (Authority) 60% **Cults: Eurmal - Initiate - Rune Points: 1 Elemental Runes: Darkness 60% Fire/Sky 20% Moon 40% Power Runes: Plant 10% Illusion 75% Disorder 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 70% Dodge 38% Drive (Chariot) 45% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 30% Dance 30% Disguise 10% Fast Talk 45% Intimidate 20% Intrigue 10% Orate 15% Sing 30% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 20% Animal Lore 15% Battle 40% Bureacracy 0% Celestial Lore 15% Cult Lore (Eurmal) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Elf) 35% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 70% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 60% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 30% Worship (Eurmal) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Elfsense 45% Insight (Species) 30% Listen 55% Scan 60% Search 35% Track 35% **Stealth (+10%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 20% 1H Hammer 40% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 40% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 70% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Disruption (1pts) Ignite (1pts) Glamour (2pts) Silence (1pts) Rune Spells: Reflection (1pts) Melee Attacks: 40% SR 5 0/0 HP Small Shield 35% 1D3 SR 8 8/8 HP Ranged Attacks: Elf Bow 70% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons Whip Linothorax (3pts) Leather greaves & vambraces (1pt) Composite helm (2pts) 1D6 Distinctive Scars Wineskin Largesse from leader worth 150 l Chariot belongs to leader or temple
** Jendessa ** Runes: Disorder Illusion Darkness Homeland: Yellow Elf, Occupation: Chariot Driver, Initiate of Cult: Eurmal STR: 9, CON: 9, SIZ: 11, DEX: 9, INT: 20, POW: 10, CHA: 9, Derived Stats: Damage Bonus: 0, Hit Points: 9, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Hate (Authority) 60%, Loyalty (Forest) 60%, Loyalty (Temple) 60%, Hate (Uz) 60%, Reputation 10%, Hate (Mostali) 60%, Cults: Eurmal - Initiate - Rune Points: 1 Runes: Darkness 60%, Fire/Sky 20%, Moon 40%, Disorder 75%, Plant 10%, Illusion 75%, Skills: Elf Bow 70%, Plant Lore 70%, Climb 70%, Spirit Combat 60%, Scan 60%, Listen 55%, Elfsense 45%, First Aid 45%, Fast Talk 45%, Drive (Chariot) 45%, 1H Hammer 40%, Cult Lore (Eurmal) 40%, Whip 40%, Homeland Lore (Local) 40% Spirit Magic: Ignite (1pts), Glamour (2pts), Silence (1pts), Disruption (1pts) Rune Spells: Reflection (1pts) Attacks: 40% SR 5 0/0 HP Small Shield 35% 1D3 SR 8 8/8 HP Elf Bow 70% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Cultural Weapons, Whip, Linothorax (3pts), Leather greaves & vambraces (1pt), Composite helm (2pts), 1D6 Distinctive Scars, Wineskin, Largesse from leader worth 150 l, Chariot belongs to leader or temple,