Serentar Moods

Man Death Air

Chariot Driver of Lunar Tarsh, Initiate of Storm Bull

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Created at 2023/04/18 by Dunkirk


Description

Serentar Moods is Faith In Self and Proper. He is a Common adventurer. (He/Him)


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Characteristics
Strength 16 80%
Constitution 7 35%
Size 11 55%
Dexterity 14 70%
Intelligence 13 65%
Power 9 45%
Charisma 13 65%
Attributes
Rune Points (Storm Bull) 1
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 7
Healing Rate 2
Magic Points 9
Spirit Damage 1D6
SIZ Strike Rank 2
Runes
Air Air 60%
Fire/Sky Fire/Sky 20%
Moon Moon 10%
Death Death 75%
Man Man 75%
Rune Spells
Dismiss Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Devotion (Storm Bull) 60%
Honor 60%
Love (Family) 60%
Loyalty (Clan) 60%
Loyalty (Shaker Temple) 60%
Reputation 10%
Spirit Magic
Detect Enemies 1
Dispel Magic 4
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 55%
Communication (+5%)
Dance (10) 35%
Intimidate (15) 60%
Intrigue (5) 15%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)

Knowledge (+5%)
Battle (10) 35%
Celestial Lore (5) 15%
Cult Lore (Storm Bull) (0) 20%
Customs (Heortling) (0) 15%
Farm (10) 40%
First Aid (10) 25%
Treat Poison (5) 20%

Magic (+0%)
Meditate (0) 5%
Sense Chaos (0) 35%
Spirit Combat (20) 35%
Worship (Storm Bull) (0) 20%
Perception (+5%)
Scan (25) 55%
Ranged (+10%)
Javelin (10) 60%
Sling (5) 25%

Melee (+10%)
1H Spear (5) 30%
Dagger (15) 35%
Kopis (10) 30%
Pike (15) 45%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 35%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 55%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 47%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 35%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 60%
Intrigue (5) 15%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (New Pelorian) (50) 55%
Speak (Tarshite) (0) 25%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 35%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 20%
Customs (Heortling) (0) 15%
Customs (Lunar Provincial) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 40%
First Aid (10) 25%
Game (15) 20%
Herd (5) 10%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 20%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 35%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 55%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 60%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 25%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 30%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 30%
Lance (5) 15%
Pike (15) 45%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 40%
Medium Shield (15) 35%
Small Shield (15) 25%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 40% 1D6+1D4 7
/16
Pike 45% 2D6+1+1D4 4
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 60% 1D10+1D2 2 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 3 /3
16-18 L Arm 0 2 /2
13-15 R Arm 0 2 /2
12 Chest 0 4 /4
9-11 Abdomen 0 3 /3
5-8 L Leg 0 3 /3
1-4 R Leg 0 3 /3
Equipment
Equipment
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple