Hendalks-Welled

Man Harmony Water

Fisher of Prax: Impala Rider, Initiate of Flintnail

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Created at 2023/04/18 by Dunkirk


Description

Hendalks-Welled is Dignified and Deceiving. He is a Common adventurer. (He/Him)


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Characteristics
Strength 12 60%
Constitution 6 30%
Size 8 40%
Dexterity 14 70%
Intelligence 14 70%
Power 14 70%
Charisma 14 70%
Attributes
Rune Points (Flintnail) 1
Damage Bonus 0
DEX Strike Rank 2
Hit Points 5
Healing Rate 1
Magic Points 14
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 20%
Fire/Sky Fire/Sky 10%
Water Water 60%
Harmony Harmony 75%
Man Man 75%
Rune Spells
Summon Cult Spirit Magic 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Tribe) 60%
Reputation 5%
Spirit Magic
Glue 3
Repair 1
Details
Standard of Living Poor
Income 60 L
Ransom 200 L

Skills [Gameplay] [Main]

Agility (+5%)
Boat (5) 40%
Jump (42) 57%
Ride (Impala) (5) 45%
Swim (15) 60%
Communication (+5%)
Disguise (5) 20%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Armour Making (Metal) (0) 20%
Masonary (Stone) (0) 20%
Weapon Making (Metal) (0) 20%

Knowledge (+5%)
Cult Lore (Flintnail) (0) 20%
First Aid (10) 25%
Herd (5) 40%
Lore (River) (0) 35%
Peaceful Cut (10) 30%
Survival (15) 30%

Magic (+5%)
Meditate (0) 25%
Sorcery (Spell) (0) 15%
Spirit Combat (20) 45%
Worship (Flintnail) (0) 25%
Perception (+5%)
Scan (25) 40%
Ranged (+10%)
Composite Bow (5) 35%
Crossbows (25) 55%
Javelin (10) 30%
Self Bow (5) 35%

Melee (+10%)
1H Spear (5) 25%
2H Axe (5) 55%
2H Hammer (5) 25%
Dagger (15) 30%
Shortsword (10) 30%
Shield (+10%)
Small Shield (15) 45%
Stealth (+15%)

Agility (+5%)
Boat (5) 40%
Climb (40) 45%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 57%
Ride (Horse) (5) 10%
Ride (Impala) (5) 45%
Swim (15) 60%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 20%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+10%)
Armour Making (Metal) (0) 20%
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Masonary (Stone) (0) 20%
Play Instrument (5) 15%
Sleight (10) 20%
Weapon Making (Metal) (0) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Flintnail) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Impala Tribe) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 40%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (River) (0) 35%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 25%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 15%
Spirit Combat (20) 45%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Flintnail) (0) 25%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 35%
Crossbows (25) 55%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 30%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 35%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 25%
2H Axe (5) 55%
2H Hammer (5) 25%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 30%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 30%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 45%
Stealth (+15%)
Hide (10) 25%
Move Quietly (10) 25%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Great Axe 55% 2D6+2 6
/10
Small Shield 45% 1D3 7
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 55% 2D4+2 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 2 /2
16-18 L Arm 0 1 /1
13-15 R Arm 0 1 /1
12 Chest 0 3 /3
9-11 Abdomen 0 2 /2
5-8 L Leg 0 2 /2
1-4 R Leg 0 2 /2
Equipment
Equipment
Cultural Weapons
200m of rope or line
Bobbin
Small boat
Jig lines or nets
Hooks, baskets
Gaff
Salted or dried fish worth 60 L