asdasd

Air Man Death

Priest of Durulz (Ducks), Initiate of Humakt

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Created at 2023/03/26 by Julian Hirst


Description

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Characteristics
Strength 17 85%
Constitution 17 85%
Size 6 30%
Dexterity 17 85%
Intelligence 15 75%
Power 10 50%
Charisma 8 40%
Attributes
Rune Points (Humakt) 3
Damage Bonus 0
DEX Strike Rank 1
Hit Points 16
Healing Rate 3
Magic Points 10
Spirit Damage 1D6
SIZ Strike Rank 3
Runes
Air Air 100%
Earth Earth 40%
Fire/Sky Fire/Sky 20%
Death Death 75%
Man Man 85%
Rune Spells
Detect Truth Truth 1
Shield Magic 1
Sword Trance Death 1
Movement
Ground 5
Water 8
Passions & Reputation
Devotion 60%
Devotion (any) 60%
Hate 60%
Honor 80%
Love (Family) 60%
Loyalty 60%
Loyalty (Clan) 60%
Loyalty (Tribe) 60%
Reputation 15%
Details
Standard of Living Noble
Income 200 L
Ransom 1000 L

Skills [Gameplay] [Main]

Agility (+15%)
Boat (25) 45%
Communication (-5%)
Dance (10) 20%
Intimidate (15) 40%
Orate (10) 15%
Sing (10) 45%
Manipulation (+20%)

Knowledge (+5%)
Cult Lore (Humakt) (0) 50%
Farm (10) 35%
Herd (5) 20%
Manage Household (10) 25%
Read/Write (Common) (0) 15%

Magic (+0%)
Meditate (0) 15%
Spirit Combat (20) 35%
Worship (Humakt) (0) 70%
Perception (+5%)
Ranged (+20%)
Javelin (10) 40%
Sling (5) 35%

Melee (+20%)
1H Spear (5) 35%
Battle Axe (10) 40%
Broadsword (10) 65%
Dagger (15) 45%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Stealth (+20%)

Agility (+15%)
Boat (25) 45%
Climb (40) 55%
Dodge (34) 49%
Drive (Chariot) (5) 20%
Jump (51) 66%
Ride (Horse) (0) 0%
Swim (80) 95%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 20%
Disguise (5) 0%
Fast Talk (25) 20%
Intimidate (15) 40%
Intrigue (5) 0%
Orate (10) 15%
Sing (10) 45%
Speak (Heortling) (0) 0%
Speak (Heortling) (50) 45%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Humakt) (0) 50%
Customs (Heortling) (0) 0%
Customs (Heortling) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 35%
First Aid (10) 15%
Game (15) 20%
Herd (5) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 25%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Read/Write (Common) (0) 15%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 15%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 35%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Humakt) (0) 70%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 10%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 25%
Crossbows (25) 45%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 40%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 35%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 35%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 40%
Broadsword (10) 65%
Dagger (15) 45%
Fist (25) 45%
Grapple (25) 45%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 30%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 45%
Medium Shield (15) 50%
Small Shield (15) 35%
Stealth (+20%)
Hide (10) 30%
Move Quietly (10) 30%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 65% 1D8+1 6
/12
Medium Shield 50% 1D4 7
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 45% 2D4+2 1 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 4 6 /6
16-18 L Arm 4 5 /5
13-15 R Arm 4 5 /5
12 Chest 4 7 /7
9-11 Abdomen 4 6 /6
5-8 L Leg 4 6 /6
1-4 R Leg 4 6 /6
Equipment
Equipment
Open helmet (4pts)
Heavy scale hauberk (5pts)
Cuirboilli greaves & vambraces (3pts)
Artifacts & regalia of diety
Noble clothing worth 60 L
Cultural weapons
One riding animal
160 L in coin
450 L in jewelry, vessels and luxury goods