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asdasd
Full Character
Stat Block
--- asdasd --- Runes: Air Man Death Type: Player Character Homeland: Durulz (Ducks) Occupation: Priest Initiate of Cult: Humakt Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: asdasdasd Stats: Strength: 17 (85%) Constitution: 17 (85%) Size: 6 (30%) Dexterity: 17 (85%) Intelligence: 15 (75%) Power: 10 (50%) Charisma: 8 (40%) Derived Stats: Damage Bonus: 0 Hit Points: 16 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty 60% Love (Family) 60% Devotion (any) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate 60% Honor 80% Devotion 60% Reputation 15% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 100% Earth 40% Fire/Sky 20% Power Runes: Stasis 50% Illusion 50% Fertility 25% Beast 15% Death 75% Truth 50% Movement 50% Man 85% Disorder 50% Harmony 50% Condition Runes: Skills: **Agility (+15%)** Boat 45% Climb 55% Dodge 49% Drive (Chariot) 20% Jump 66% Ride (Horse) 0% Swim 95% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 20% Disguise 0% Fast Talk 20% Intimidate 40% Intrigue 0% Orate 15% Sing 45% Speak (Heortling) 0% Speak (Heortling) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Humakt) 50% Customs (Heortling) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Common) 15% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 15% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Humakt) 70% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+20%)** Hide 30% Move Quietly 30% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 35% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 40% Broadsword 65% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 40% Pole Lasso 25% Rock 35% Self Bow 25% Sling 35% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 45% Medium Shield 50% Small Shield 35% Rune Spells: Shield (1pts) Detect Truth (1pts) Sword Trance (1pts) Melee Attacks: Broadsword 65% 1D8+1 SR 6 12/12 HP Medium Shield 50% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** asdasd ** Runes: Air Man Death Homeland: Durulz (Ducks), Occupation: Priest, Initiate of Cult: Humakt STR: 17, CON: 17, SIZ: 6, DEX: 17, INT: 15, POW: 10, CHA: 8, Derived Stats: Hit Points: 16, Magic Points: 10, Damage Bonus: 0, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Family) 60%, Devotion (any) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate 60%, Honor 80%, Loyalty 60%, Devotion 60%, Reputation 15%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 100%, Earth 40%, Harmony 50%, Illusion 50%, Fertility 25%, Stasis 50%, Truth 50%, Movement 50%, Beast 15%, Death 75%, Man 85%, Disorder 50%, Skills: Swim 95%, Worship (Humakt) 70%, Jump 66%, Broadsword 65%, Climb 55%, Cult Lore (Humakt) 50%, Medium Shield 50%, Dodge 49%, Grapple 45%, Large Shield 45%, Boat 45%, Sing 45%, Speak (Heortling) 45%, Crossbows 45% Rune Spells: Detect Truth (1pts), Sword Trance (1pts), Shield (1pts) Attacks: Medium Shield 50% 1D4 SR 7 12/12 HP Broadsword 65% 1D8+1 SR 6 12/12 HP Light Crossbow 45% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 6/6 HP (16-18) - L Arm Armor: 4 5/5 HP (13-15) - R Arm Armor: 4 5/5 HP (12) - Chest Armor: 4 7/7 HP (9-11) - Abdomen Armor: 4 6/6 HP (5-8) - L Leg Armor: 4 6/6 HP (1-4) - R Leg Armor: 4 6/6 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,