Harsdottir

Death Harmony Water

Thief of Longhome, Initiate of Dormal the Sailor

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Created at 2023/03/11 by Anders Tönnberg


Description

Harsdottir is Insolent and Talented. She is a Common adventurer. (She/Her)


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Characteristics
Strength 13 65%
Constitution 9 45%
Size 16 80%
Dexterity 11 55%
Intelligence 11 55%
Power 6 30%
Charisma 8 40%
Attributes
Rune Points (Dormal the Sailor) 1
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 6
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Darkness Darkness 20%
Earth Earth 10%
Water Water 60%
Death Death 75%
Harmony Harmony 75%
Rune Spells
Float Water 1
Movement
Ground 8
Passions & Reputation
Devotion (Dormal) 60%
Love (Family) 60%
Loyalty (Gang) 60%
Loyalty (Long Home) 60%
Reputation 5%
Spirit Magic
Farsee 1
Vigor 2
Details
Standard of Living Poor
Income 30 L
Ransom 250 L

Skills [Gameplay] [Main]

Agility (+0%)
Boat (5) 50%
Climb (40) 60%
Swim (15) 55%
Communication (-5%)
Disguise (5) 30%
Fast Talk (5) 30%
Sing (10) 15%
Manipulation (+0%)
Craft (Woodworking) (10) 20%
Devise (5) 15%
Sleight (10) 40%

Knowledge (+0%)
Cult Lore (Dormal the Sailor) (5) 20%
Customs (Heortling) (0) 10%
Customs (Long Home) (45) 55%
Lore (Local) (0) 10%
Shiphandling (0) 5%

Magic (-5%)
Worship (Dormal the Sailor) (5) 45%
Perception (+0%)
Ranged (+0%)

Melee (+0%)
Dagger (15) 30%
Shield (+0%)
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 35%

Agility (+0%)
Boat (5) 50%
Climb (40) 60%
Dodge (22) 22%
Drive (Chariot) (5) 5%
Jump (33) 33%
Ride (Horse) (5) 5%
Swim (15) 55%
Communication (-5%)
Act (5) 0%
Art (5) 0%
Bargain (5) 0%
Charm (15) 10%
Dance (10) 5%
Disguise (5) 30%
Fast Talk (5) 30%
Intimidate (15) 10%
Intrigue (5) 0%
Orate (10) 5%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Own Language: Tarshite) (50) 45%
Speak (Tradetalk) (15) 10%
Manipulation (+0%)
Conceal (5) 5%
Craft (Arms) (10) 10%
Craft (Woodworking) (10) 20%
Devise (5) 15%
Play Instrument (5) 5%
Sleight (10) 40%

Knowledge (+0%)
Alchemy (0) 0%
Animal Lore (5) 5%
Battle (10) 10%
Bureacracy (0) 0%
Celestial Lore (5) 5%
Cult Lore (Dormal the Sailor) (5) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 10%
Customs (Long Home) (45) 55%
Customs (Tarshite) (15) 15%
Elder Race Lore (Elves) (5) 5%
Evaluate (10) 10%
Farm (25) 25%
First Aid (10) 10%
Game (15) 15%
Herd (15) 15%
Homeland Lore (Local) (30) 30%
Library Use (0) 0%
Lore (Local) (0) 10%
Manage Household (10) 10%
Mineral Lore (5) 5%
Peaceful Cut (10) 10%
Plant Lore (5) 5%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 5%
Survival (15) 15%
Treat Disease (5) 5%
Treat Poison (5) 5%

Magic (-5%)
Meditate (0) 0%
Prepare Corpse (10) 5%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 5%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Dormal the Sailor) (5) 45%
Worship (Orlanth) (0) 0%
Perception (+0%)
Insight (Species) (20) 20%
Listen (25) 25%
Scan (25) 25%
Search (25) 25%
Track (5) 5%
Ranged (+0%)
Arbalest (10) 10%
Axe, Throwing (10) 10%
Composite Bow (5) 5%
Crossbows (25) 25%
Dagger, Throwing (5) 5%
Elf Bow (5) 5%
Javelin (15) 15%
Pole Lasso (5) 5%
Rock (15) 15%
Self Bow (15) 15%
Sling (20) 20%
Staff Sling (10) 10%
Throwing Dagger (10) 10%
Thrown Axe (10) 10%

Melee (+0%)
1H Axe (10) 10%
1H Hammer (10) 10%
1H Mace (15) 15%
1H Spear (10) 10%
2H Axe (20) 20%
2H Hammer (5) 5%
2H Mace (10) 10%
2H Spear (15) 15%
Battle Axe (10) 10%
Broadsword (15) 15%
Dagger (15) 30%
Fist (25) 25%
Grapple (25) 25%
Greatsword (5) 5%
Kick (15) 15%
Kopis (10) 10%
Lance (5) 5%
Pike (15) 15%
Quarterstaff (15) 15%
Rapier (5) 5%
Shortsword (10) 10%
Whip (5) 5%
Shield (+0%)
Large Shield (15) 15%
Medium Shield (15) 15%
Small Shield (15) 15%
Stealth (-5%)
Hide (10) 15%
Move Quietly (10) 35%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Dagger 30% 1D4+2+1D4 8
/6
Large Shield 15% 1D6+1D4 7
/16
Ranged Attacks
Attack Skill Damage SR Range Special
Light Crossbow 25% 2D4+2 3 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 0 4 /4
16-18 L Arm 0 3 /3
13-15 R Arm 0 3 /3
12 Chest 0 5 /5
9-11 Abdomen 0 4 /4
5-8 L Leg 0 4 /4
1-4 R Leg 0 4 /4
Equipment
Equipment
Lock picks
Jimmy
Other appropriate tools
Light one-handed weapon
Mask
20m rope w/ grapple
Sack
Hooded Lantern
30 L in coin
Secret thieves mark