Ernal Kulkar Truespeary

Illusion Death Air

Bandit of Prax: Impala Rider, Rune Lord of Storm Bull

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Created at 2023/03/11 by Anders Tönnberg


Description

Ernal Kulkar Truespeary is Self-Reliant and Miserable. He is a Epic adventurer. (He/Him)


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Characteristics
Strength 18 90%
Constitution 14 70%
Size 14 70%
Dexterity 17 85%
Intelligence 13 65%
Power 15 75%
Charisma 15 75%
Attributes
Rune Points (Storm Bull) 8
Damage Bonus +1D4
DEX Strike Rank 1
Hit Points 15
Healing Rate 3
Magic Points 15
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 90%
Earth Earth 70%
Fire/Sky Fire/Sky 70%
Death Death 95%
Illusion Illusion 95%
Rune Spells
Berserker Death Beast 2
Dismiss Air Elemental Air 1
Face Chaos Air Beast 1
Impede Chaos Air Death Beast 1
Summon Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 70%
Love (Family) 60%
Loyalty (Band) 60%
Loyalty (Tribe) 60%
Reputation 20%
Spirit Magic
Fanaticism 1
Protection 5
Details
Standard of Living Destitute
Income 0 L
Ransom 0 L

Skills [Gameplay] [Main]

Agility (+15%)
Climb (40) 95%
Dodge (34) 99%
Jump (51) 106%
Ride (Impala) (5) 55%
Communication (+5%)
Intimidate (15) 50%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)

Knowledge (+5%)
Cult Lore (Storm Bull) (0) 20%
Customs (Impala Tribe) (25) 40%
First Aid (10) 65%
Herd (5) 50%
Homeland Lore (Local) (30) 45%
Lore (Plant) (0) 15%
Peaceful Cut (10) 30%
Plant Lore (5) 20%
Survival (15) 100%

Magic (+5%)
Meditate (0) 70%
Sense Chaos (0) 25%
Spirit Combat (20) 70%
Worship (Storm Bull) (0) 25%
Perception (+5%)
Track (5) 20%
Ranged (+20%)
Composite Bow (5) 95%
Crossbows (25) 70%
Javelin (10) 110%

Melee (+20%)
Dagger (15) 50%
Fist (25) 70%
Grapple (25) 70%
Shortsword (10) 50%
Shield (+20%)
Small Shield (15) 95%
Stealth (+10%)
Hide (10) 90%

Agility (+15%)
Boat (5) 20%
Climb (40) 95%
Dodge (34) 99%
Drive (Chariot) (5) 20%
Jump (51) 106%
Ride (Horse) (5) 20%
Ride (Impala) (5) 55%
Swim (15) 30%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 50%
Intrigue (5) 10%
Orate (10) 15%
Sing (10) 15%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Tradetalk) (0) 15%
Manipulation (+20%)
Conceal (5) 25%
Craft (Arms) (10) 30%
Devise (5) 25%
Play Instrument (5) 25%
Sleight (10) 30%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 20%
Customs (Heortling) (0) 0%
Customs (Impala Tribe) (25) 40%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 65%
Game (15) 20%
Herd (5) 50%
Homeland Lore (Local) (30) 45%
Library Use (0) 0%
Lore (Local) (0) 0%
Lore (Plant) (0) 15%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 30%
Plant Lore (5) 20%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 100%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+5%)
Meditate (0) 70%
Prepare Corpse (10) 15%
Sense Assassin (0) 0%
Sense Chaos (0) 25%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 70%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 25%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 30%
Search (25) 30%
Track (5) 20%
Ranged (+20%)
Arbalest (10) 30%
Axe, Throwing (10) 30%
Composite Bow (5) 95%
Crossbows (25) 70%
Dagger, Throwing (5) 25%
Elf Bow (5) 25%
Javelin (10) 110%
Pole Lasso (5) 25%
Rock (15) 35%
Self Bow (5) 25%
Sling (5) 25%
Staff Sling (10) 30%
Throwing Dagger (10) 30%
Thrown Axe (10) 30%

Melee (+20%)
1H Axe (10) 30%
1H Hammer (10) 30%
1H Mace (15) 35%
1H Spear (5) 25%
2H Axe (5) 25%
2H Hammer (5) 25%
2H Mace (10) 30%
2H Spear (15) 35%
Battle Axe (10) 30%
Broadsword (10) 30%
Dagger (15) 50%
Fist (25) 70%
Grapple (25) 70%
Greatsword (5) 25%
Kick (15) 35%
Kopis (10) 30%
Lance (5) 25%
Pike (15) 35%
Quarterstaff (15) 35%
Rapier (5) 25%
Shortsword (10) 50%
Whip (5) 25%
Shield (+20%)
Large Shield (15) 35%
Medium Shield (15) 35%
Small Shield (15) 95%
Stealth (+10%)
Hide (10) 90%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Grapple 70% Special+1D4 7
/0
Small Shield 95% 1D3+1D4 6
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Thrown Javelin 110% 1D10+1D2 1 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 5 /5
16-18 L Arm 7 4 /4
13-15 R Arm 7 4 /4
12 Chest 7 6 /6
9-11 Abdomen 7 5 /5
5-8 L Leg 7 5 /5
1-4 R Leg 7 5 /5
Equipment
Equipment
Cultural Weapons
Hide or Quilted Skirt (2pts)
Cuirboilli Cuirass (3pts)
Sleeping Roll
Booty worth 1D100 L