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Ernal Kulkar Truespeary
Full Character
Stat Block
--- Ernal Kulkar Truespeary --- Runes: Illusion Death Air Type: Player Character Homeland: Prax: Impala Rider Occupation: Bandit Rune Lord of Cult: Storm Bull Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Ernal Kulkar Truespeary is Self-Reliant and Miserable. He is a Epic adventurer. (He/Him) Stats: Strength: 18 (90%) Constitution: 14 (70%) Size: 14 (70%) Dexterity: 17 (85%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 15 (75%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 15 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 70% Love (Family) 60% Loyalty (Band) 60% Loyalty (Tribe) 60% Reputation 20% **Cults: Storm Bull - Rune Lord - Rune Points: 8 Elemental Runes: Earth 70% Fire/Sky 70% Air 90% Power Runes: Illusion 95% Death 95% Condition Runes: Skills: **Agility (+15%)** Boat 20% Climb 95% Dodge 99% Drive (Chariot) 20% Jump 106% Ride (Horse) 20% Ride (Impala) 55% Swim 30% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 50% Intrigue 10% Orate 15% Sing 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 0% Customs (Impala Tribe) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 65% Game 20% Herd 50% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 20% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 100% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 70% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 70% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 25% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+10%)** Hide 90% Move Quietly 20% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 50% Fist 70% Grapple 70% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 50% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 95% Crossbows 70% Dagger, Throwing 25% Elf Bow 25% Javelin 110% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 95% Spirit Magic: Fanaticism (1pts) Protection (5pts) Rune Spells: Berserker (2pts) Face Chaos (1pts) Impede Chaos (1pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Grapple 70% Special+1D4 SR 7 0/0 HP Small Shield 95% 1D3+1D4 SR 6 8/8 HP Ranged Attacks: Thrown Javelin 110% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Ernal Kulkar Truespeary ** Runes: Illusion Death Air Homeland: Prax: Impala Rider, Occupation: Bandit, Rune Lord of Cult: Storm Bull STR: 18, CON: 14, SIZ: 14, DEX: 17, INT: 13, POW: 15, CHA: 15, Derived Stats: Magic Points: 15, Damage Bonus: +1D4, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Loyalty (Band) 60%, Loyalty (Tribe) 60%, Reputation 20%, Hate (Chaos) 70%, Love (Family) 60%, Cults: Storm Bull - Rune Lord - Rune Points: 8 Runes: Earth 70%, Fire/Sky 70%, Air 90%, Illusion 95%, Death 95%, Skills: Javelin 110%, Jump 106%, Survival 100%, Dodge 99%, Composite Bow 95%, Small Shield 95%, Climb 95%, Hide 90%, Grapple 70%, Fist 70%, Crossbows 70%, Spirit Combat 70%, Meditate 70%, First Aid 65% Spirit Magic: Fanaticism (1pts), Protection (5pts) Rune Spells: Berserker (2pts), Face Chaos (1pts), Impede Chaos (1pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Grapple 70% Special+1D4 SR 7 0/0 HP Small Shield 95% 1D3+1D4 SR 6 8/8 HP Thrown Javelin 110% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,