Oranthsdottir

Death Disorder Air

Heavy Infantry of Longhome, Initiate of Storm Bull

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Created at 2023/03/11 by anto0622


Description

Oranthsdottir is Miserly and Mentally Slow. They is a Heroic adventurer. (They/Them)


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Characteristics
Strength 15 75%
Constitution 9 45%
Size 16 80%
Dexterity 12 60%
Intelligence 15 75%
Power 11 55%
Charisma 11 55%
Attributes
Rune Points (Storm Bull) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 10
Healing Rate 2
Magic Points 11
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 80%
Darkness Darkness 40%
Earth Earth 10%
Fire/Sky Fire/Sky 60%
Death Death 85%
Disorder Disorder 85%
Rune Spells
Dismiss Air Elemental Air 1
Impede Chaos Air Death Beast 1
Summon Air Elemental Air 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 60%
Loyalty (Long Home) 60%
Loyalty (Unit) 60%
Reputation 19%
Spirit Magic
Dispel Magic 2
Heal 5
Protection 1
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Communication (+0%)
Intimidate (15) 25%
Sing (10) 20%
Manipulation (+5%)

Knowledge (+5%)
Battle (10) 45%
Cult Lore (Storm Bull) (0) 40%
Customs (Long Home) (45) 75%
First Aid (10) 30%

Magic (+0%)
Meditate (0) 5%
Sense Chaos (0) 35%
Worship (Storm Bull) (0) 20%
Perception (+5%)
Listen (25) 50%
Scan (25) 40%
Ranged (+5%)
Sling (20) 75%
Throwing Dagger (10) 75%

Melee (+5%)
1H Spear (10) 40%
Quarterstaff (15) 35%
Shield (+5%)
Large Shield (15) 45%
Stealth (+0%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (24) 24%
Drive (Chariot) (5) 5%
Jump (36) 36%
Ride (Horse) (5) 5%
Swim (15) 15%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 25%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Own Language: Tarshite) (50) 50%
Speak (Tradetalk) (15) 15%
Manipulation (+5%)
Conceal (5) 10%
Craft (Arms) (10) 15%
Devise (5) 10%
Play Instrument (5) 10%
Sleight (10) 15%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 10%
Battle (10) 45%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Storm Bull) (0) 40%
Customs (Heortling) (0) 0%
Customs (Long Home) (45) 75%
Customs (Tarshite) (15) 20%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (25) 30%
First Aid (10) 30%
Game (15) 20%
Herd (15) 20%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 10%
Peaceful Cut (10) 15%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 20%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 35%
Sorcery (Spell) (0) 0%
Spirit Combat (10) 10%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Storm Bull) (0) 20%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 50%
Scan (25) 40%
Search (25) 30%
Track (5) 10%
Ranged (+5%)
Arbalest (10) 15%
Axe, Throwing (10) 15%
Composite Bow (5) 10%
Crossbows (25) 30%
Dagger, Throwing (5) 10%
Elf Bow (5) 10%
Javelin (15) 20%
Pole Lasso (5) 10%
Rock (15) 20%
Self Bow (15) 20%
Sling (20) 75%
Staff Sling (10) 15%
Throwing Dagger (10) 75%
Thrown Axe (10) 15%

Melee (+5%)
1H Axe (10) 15%
1H Hammer (10) 15%
1H Mace (15) 20%
1H Spear (10) 40%
2H Axe (20) 25%
2H Hammer (5) 10%
2H Mace (10) 15%
2H Spear (15) 20%
Battle Axe (10) 15%
Broadsword (15) 20%
Dagger (15) 20%
Fist (25) 30%
Grapple (25) 30%
Greatsword (5) 10%
Kick (15) 20%
Kopis (10) 15%
Lance (5) 10%
Pike (15) 20%
Quarterstaff (15) 35%
Rapier (5) 10%
Shortsword (10) 15%
Whip (5) 10%
Shield (+5%)
Large Shield (15) 45%
Medium Shield (15) 20%
Small Shield (15) 20%
Stealth (+0%)
Hide (10) 10%
Move Quietly (10) 10%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Large Shield 45% 1D6+1D4 7
/16
Quarterstaff 35% 1D8+1D4 4
/8
Ranged Attacks
Attack Skill Damage SR Range Special
Sling 75% 1D8 3 80m

Hit Locations
Hit Location Armor HP Max
19-20 Head 7 4 /4
16-18 L Arm 7 3 /3
13-15 R Arm 7 3 /3
12 Chest 7 5 /5
9-11 Abdomen 7 4 /4
5-8 L Leg 7 4 /4
1-4 R Leg 7 4 /4
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Appropriate weapons
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coins
War booty worth 2xD100 L