Praxis

Movement Fertility Air

Heavy Cavalry of Prax: Pol-Joni, Initiate of Orlanth Adventurous

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Created at 2023/03/08 by PN Scrivener


Description


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Characteristics
Strength 15 75%
Constitution 14 70%
Size 16 80%
Dexterity 13 65%
Intelligence 19 95%
Power 12 60%
Charisma 12 60%
Attributes
Rune Points (Orlanth Adventurous) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 70%
Fire/Sky Fire/Sky 60%
Water Water 50%
Fertility Fertility 75%
Movement Movement 75%
Rune Spells
Lightning Air 1
Shield Magic 1
Summon Elemental 1
Movement
Ground 8
Passions & Reputation
Devotion (Orlanth) 60%
Hate (Chaos) 60%
Honor 60%
Love (Family) 60%
Loyalty (Tribe) 60%
Reputation 10%
Spirit Magic
Protection 2
Strength 2
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Ride (Horse) (5) 80%
Communication (+5%)
Orate (10) 30%
Sing (10) 50%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)

Knowledge (+10%)
Battle (10) 50%
Cult Lore (Orlanth) (0) 25%
First Aid (10) 30%
Herd (5) 45%
Peaceful Cut (10) 35%
Survival (15) 45%

Magic (+0%)
Meditate (0) 30%
Spirit Combat (20) 40%
Worship (Orlanth) (0) 20%
Perception (+10%)
Listen (25) 55%
Scan (25) 80%
Ranged (+15%)
Composite Bow (5) 80%

Melee (+15%)
Broadsword (10) 75%
Dagger (15) 60%
Lance (5) 80%
Shield (+15%)
Medium Shield (15) 55%
Stealth (+10%)

Agility (+5%)
Boat (5) 10%
Climb (40) 45%
Dodge (26) 31%
Drive (Chariot) (5) 10%
Jump (39) 44%
Ride (Horse) (5) 10%
Ride (Horse) (5) 80%
Swim (15) 20%
Communication (+5%)
Act (5) 10%
Art (5) 10%
Bargain (5) 10%
Charm (15) 20%
Dance (10) 15%
Disguise (5) 10%
Fast Talk (5) 10%
Intimidate (15) 20%
Intrigue (5) 10%
Orate (10) 30%
Sing (10) 50%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 55%
Speak (Stormspeech) (0) 45%
Speak (Tradetalk) (0) 25%
Manipulation (+15%)
Conceal (5) 20%
Craft (Arms) (10) 25%
Devise (5) 20%
Play Instrument (5) 20%
Sleight (10) 25%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 15%
Battle (10) 50%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Orlanth) (0) 25%
Customs (Heortling) (0) 0%
Customs (Pol-Joni) (25) 35%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 30%
Game (15) 25%
Herd (5) 45%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 20%
Mineral Lore (5) 15%
Peaceful Cut (10) 35%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 45%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 30%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 40%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Orlanth) (0) 20%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 55%
Scan (25) 80%
Search (25) 35%
Track (5) 15%
Ranged (+15%)
Arbalest (10) 25%
Axe, Throwing (10) 25%
Composite Bow (5) 80%
Crossbows (25) 40%
Dagger, Throwing (5) 20%
Elf Bow (5) 20%
Javelin (10) 25%
Pole Lasso (5) 20%
Rock (15) 30%
Self Bow (5) 20%
Sling (5) 20%
Staff Sling (10) 25%
Throwing Dagger (10) 25%
Thrown Axe (10) 25%

Melee (+15%)
1H Axe (10) 25%
1H Hammer (10) 25%
1H Mace (15) 30%
1H Spear (5) 20%
2H Axe (5) 20%
2H Hammer (5) 20%
2H Mace (10) 25%
2H Spear (15) 30%
Battle Axe (10) 25%
Broadsword (10) 75%
Dagger (15) 60%
Fist (25) 40%
Grapple (25) 40%
Greatsword (5) 20%
Kick (15) 30%
Kopis (10) 25%
Lance (5) 80%
Pike (15) 30%
Quarterstaff (15) 30%
Rapier (5) 20%
Shortsword (10) 25%
Whip (5) 20%
Shield (+15%)
Large Shield (15) 30%
Medium Shield (15) 55%
Small Shield (15) 30%
Stealth (+10%)
Hide (10) 20%
Move Quietly (10) 20%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 75% 1D8+1+1D4 5
/12
Lance 80% 1D10+1+1D4 3
/10
Medium Shield 55% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 5 5 /5
16-18 L Arm 5 4 /4
13-15 R Arm 5 4 /4
12 Chest 5 6 /6
9-11 Abdomen 5 5 /5
5-8 L Leg 5 5 /5
1-4 R Leg 5 5 /5
Equipment
Equipment
Heavy scale hauberk or disk plate cuirass (5pts)
Studded leather skirt (3pts)
Plate greaves & vambraces (6pts)
Closed helmet (5pts)
Weapons
Riding animal
1D3 distinctive scars
Sleeping roll
Good clothing
20 L in coin
War booty worth 2xD100 L