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Praxis
Full Character
Stat Block
--- Praxis --- Runes: Movement Fertility Air Type: Player Character Homeland: Prax: Pol-Joni Occupation: Heavy Cavalry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 15 (75%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 19 (95%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 10% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Honor 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 70% Water 50% Power Runes: Man 50% Death 25% Truth 50% Harmony 50% Disorder 50% Movement 75% Beast 50% Illusion 50% Fertility 75% Stasis 25% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Ride (Horse) 80% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 50% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Stormspeech) 45% Speak (Tradetalk) 25% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 25% Customs (Heortling) 0% Customs (Pol-Joni) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 30% Game 25% Herd 45% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 45% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 30% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 20% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 55% Scan 80% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 75% Dagger 60% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 80% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 80% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 55% Small Shield 30% Spirit Magic: Protection (2pts) Strength (2pts) Rune Spells: Shield (1pts) Lightning (1pts) Summon Elemental (1pts) Melee Attacks: Lance 80% 1D10+1+1D4 SR 3 10/10 HP Broadsword 75% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 55% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Praxis ** Runes: Movement Fertility Air Homeland: Prax: Pol-Joni, Occupation: Heavy Cavalry, Initiate of Cult: Orlanth Adventurous STR: 15, CON: 14, SIZ: 16, DEX: 13, INT: 19, POW: 12, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 10%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 70%, Water 50%, Man 50%, Death 25%, Truth 50%, Harmony 50%, Disorder 50%, Movement 75%, Beast 50%, Illusion 50%, Fertility 75%, Stasis 25%, Skills: Lance 80%, Composite Bow 80%, Ride (Horse) 80%, Scan 80%, Broadsword 75%, Dagger 60%, Listen 55%, Medium Shield 55%, Speak (Praxian) 55%, Sing 50%, Battle 50%, Climb 45%, Speak (Stormspeech) 45%, Herd 45% Spirit Magic: Strength (2pts), Protection (2pts) Rune Spells: Shield (1pts), Lightning (1pts), Summon Elemental (1pts) Attacks: Lance 80% 1D10+1+1D4 SR 3 10/10 HP Broadsword 75% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 55% 1D4+1D4 SR 6 12/12 HP Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,