Dylan Starr

Earth Moon Illusion

Chariot Driver of (Tiers) Apex, Initiate of Mostal

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Created at 2023/01/24 by TableTop Tinkerer


Description

A really cool dude, no question about it


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Characteristics
Strength 15 75%
Constitution 12 60%
Size 13 65%
Dexterity 10 50%
Intelligence 17 85%
Power 11 55%
Charisma 14 70%
Attributes
Rune Points (Mostal) 3
Damage Bonus +1D4
DEX Strike Rank 3
Hit Points 13
Healing Rate 2
Magic Points 11
Spirit Damage 1D6+1
SIZ Strike Rank 2
Runes
Air Air 10%
Darkness Darkness 10%
Earth Earth 100%
Fire/Sky Fire/Sky 20%
Moon Moon 90%
Water Water 70%
Harmony Harmony 75%
Illusion Illusion 75%
Movement
Ground 8
Passions & Reputation
Devotion (My Mama) 60%
Devotion (World Machine) 60%
Hate (Disfavored) 60%
Hate (My Other Mama) 60%
Honor 60%
Honor (Tiersman) 60%
Love (Bacon) 60%
Loyalty (Vendrien'S Well) 60%
Reputation 36%
Details
Standard of Living Free
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+0%)
Drive (Chariot) (5) 55%
Swim (0) 15%
Communication (+10%)
Bargain (0) 35%
Dance (10) 35%
Manipulation (+10%)

Knowledge (+10%)
Animal Lore (5) 40%
Battle (10) 85%
Cult Lore (Mostal) (5) 30%
Customs ((Tiersman)) (0) 55%
First Aid (10) 55%
Manage Household (0) 40%

Magic (+0%)
Meditate (0) 25%
Worship (Mostal) (5) 50%
Perception (+10%)
Scan (25) 50%
Ranged (+10%)
Rock (15) 70%

Melee (+10%)
1H Axe (10) 50%
1H Mace (0) 20%
1H Spear (0) 35%
2H Spear (0) 20%
Shortsword (0) 30%
Whip (5) 40%
Shield (+10%)
Stealth (+5%)

Agility (+0%)
Boat (5) 5%
Climb (40) 40%
Dodge (20) 20%
Drive (Chariot) (5) 5%
Drive (Chariot) (5) 55%
Jump (30) 30%
Ride (Horse) (5) 5%
Swim (0) 15%
Communication (+10%)
Act (5) 15%
Art (5) 15%
Bargain (0) 35%
Charm (15) 25%
Dance (10) 35%
Disguise (5) 15%
Fast Talk (5) 15%
Intimidate (15) 25%
Intrigue (5) 15%
Orate (10) 20%
Sing (10) 20%
Speak (Heortling) (0) 0%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+10%)
Alchemy (0) 0%
Animal Lore (5) 40%
Battle (10) 85%
Bureacracy (0) 0%
Celestial Lore (5) 15%
Cult Lore (Orlanth) (0) 0%
Cult Lore (Mostal) (5) 30%
Customs (Heortling) (0) 0%
Customs ((Tiersman)) (0) 55%
Elder Race Lore (Elves) (5) 15%
Evaluate (10) 20%
Farm (10) 20%
First Aid (10) 55%
Game (15) 25%
Herd (5) 15%
Homeland Lore (Local) (30) 40%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (0) 40%
Mineral Lore (5) 15%
Peaceful Cut (10) 20%
Plant Lore (5) 15%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 25%
Treat Disease (5) 15%
Treat Poison (5) 15%

Magic (+0%)
Meditate (0) 25%
Prepare Corpse (10) 10%
Sense Assassin (0) 0%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 20%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Orlanth) (0) 0%
Worship (Mostal) (5) 50%
Perception (+10%)
Insight (Species) (20) 30%
Listen (25) 35%
Scan (25) 50%
Search (25) 35%
Track (5) 15%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 15%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 70%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 50%
1H Hammer (10) 20%
1H Mace (0) 20%
1H Spear (0) 35%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (0) 20%
Battle Axe (10) 20%
Broadsword (10) 20%
Dagger (15) 25%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 15%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (0) 30%
Whip (5) 40%
Shield (+10%)
Large Shield (15) 25%
Medium Shield (15) 25%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
1H Battle Axe 50% 1D8+2+1D4 8
/8
Small Axe 50% 1D6+1+1D4 9
/6
Small Shield 25% 1D3+1D4 8
/8
Throwing Dagger 25% 1D4+1D4 9
/6
Ranged Attacks
Attack Skill Damage SR Range Special
Elf Bow 15% 1D8+1 3 80m
Sling 15% 1D8 3 80m
Staff Sling 15% 1D10 3 100m
Thrown Rock 70% 1D4+1D2 3 20m

Hit Locations
Hit Location Armor HP Max
19-20 Head 3 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 1 5 /5
5-8 L Leg 3 5 /5
1-4 R Leg 3 5 /5
Equipment
Equipment
History: 25 Lunars
Cultural Weapons
Whip
Linothorax (3pts)
Leather greaves & vambraces (1pt)
Composite helm (2pts)
1D6 Distinctive Scars
Wineskin
Largesse from leader worth 150 l
Chariot belongs to leader or temple