Lonsdottir

Death Harmony Darkness

Herder of Prax: Pol-Joni, Initiate of Foundchild

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Created at 2023/01/08 by TabbyKat


Description

Lonsdottir is Inquisitive and Snob. They is a Heroic adventurer. (They/Them)


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Characteristics
Strength 12 60%
Constitution 14 70%
Size 16 80%
Dexterity 14 70%
Intelligence 16 80%
Power 12 60%
Charisma 10 50%
Attributes
Rune Points (Foundchild) 3
Damage Bonus +1D4
DEX Strike Rank 2
Hit Points 15
Healing Rate 3
Magic Points 12
Spirit Damage 1D6
SIZ Strike Rank 1
Runes
Air Air 50%
Darkness Darkness 80%
Earth Earth 60%
Death Death 85%
Harmony Harmony 85%
Rune Spells
Beastmaster Beast 2
Draw Beast Beast 1
Sureshot Fire/Sky Death Harmony 1
Movement
Ground 8
Passions & Reputation
Hate (Chaos) 60%
Love (Family) 70%
Loyalty (Temple) 60%
Loyalty (Tribe) 60%
Reputation 13%
Spirit Magic
Disruption 1
Mobility 1
Multimissile 1
Slow 1
Speedart 1
Details
Standard of Living Poor
Income 60 L
Ransom 500 L

Skills [Gameplay] [Main]

Agility (+5%)
Climb (40) 80%
Jump (42) 57%
Communication (+0%)
Sing (10) 20%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)

Knowledge (+5%)
Animal Lore (5) 20%
Cult Lore (Foundchild) (0) 20%
First Aid (10) 25%
Herd (5) 70%
Mineral Lore (5) 20%
Peaceful Cut (10) 115%
Survival (15) 30%

Magic (+0%)
Meditate (0) 5%
Sense Assassin (0) 25%
Spirit Combat (20) 50%
Worship (Foundchild) (0) 20%
Perception (+5%)
Scan (25) 40%
Track (5) 35%
Ranged (+10%)
Composite Bow (5) 80%

Melee (+10%)
Broadsword (10) 55%
Dagger (15) 35%
Lance (5) 25%
Shield (+10%)
Large Shield (15) 50%
Medium Shield (15) 60%
Stealth (+5%)

Agility (+5%)
Boat (5) 10%
Climb (40) 80%
Dodge (28) 33%
Drive (Chariot) (5) 10%
Jump (42) 57%
Ride (Horse) (5) 10%
Swim (15) 20%
Communication (+0%)
Act (5) 5%
Art (5) 5%
Bargain (5) 5%
Charm (15) 15%
Dance (10) 10%
Disguise (5) 5%
Fast Talk (5) 5%
Intimidate (15) 15%
Intrigue (5) 5%
Orate (10) 10%
Sing (10) 20%
Speak (Heortling) (0) 0%
Speak (Praxian) (50) 50%
Speak (Tradetalk) (0) 10%
Manipulation (+10%)
Conceal (5) 15%
Craft (Arms) (10) 20%
Devise (5) 15%
Play Instrument (5) 15%
Sleight (10) 20%

Knowledge (+5%)
Alchemy (0) 0%
Animal Lore (5) 20%
Battle (10) 15%
Bureacracy (0) 0%
Celestial Lore (5) 10%
Cult Lore (Foundchild) (0) 20%
Cult Lore (Orlanth) (0) 0%
Customs (Heortling) (0) 0%
Customs (Pol-Joni) (25) 30%
Elder Race Lore (Elves) (5) 10%
Evaluate (10) 15%
Farm (10) 15%
First Aid (10) 25%
Game (15) 20%
Herd (5) 70%
Homeland Lore (Local) (30) 35%
Library Use (0) 0%
Lore (Local) (0) 0%
Manage Household (10) 15%
Mineral Lore (5) 20%
Peaceful Cut (10) 115%
Plant Lore (5) 10%
Read/Write (Old Tarsh) (0) 0%
Shiphandling (0) 0%
Survival (15) 30%
Treat Disease (5) 10%
Treat Poison (5) 10%

Magic (+0%)
Meditate (0) 5%
Prepare Corpse (10) 10%
Sense Assassin (0) 25%
Sense Chaos (0) 0%
Sorcery (Spell) (0) 0%
Spirit Combat (20) 50%
Spirit Dance (0) 0%
Spirit Lore (0) 0%
Spirit Travel (0) 0%
Understand Herd Beast (0) 0%
Worship (Foundchild) (0) 20%
Worship (Orlanth) (0) 0%
Perception (+5%)
Insight (Species) (20) 25%
Listen (25) 30%
Scan (25) 40%
Search (25) 30%
Track (5) 35%
Ranged (+10%)
Arbalest (10) 20%
Axe, Throwing (10) 20%
Composite Bow (5) 80%
Crossbows (25) 35%
Dagger, Throwing (5) 15%
Elf Bow (5) 15%
Javelin (10) 20%
Pole Lasso (5) 15%
Rock (15) 25%
Self Bow (5) 15%
Sling (5) 15%
Staff Sling (10) 20%
Throwing Dagger (10) 20%
Thrown Axe (10) 20%

Melee (+10%)
1H Axe (10) 20%
1H Hammer (10) 20%
1H Mace (15) 25%
1H Spear (5) 15%
2H Axe (5) 15%
2H Hammer (5) 15%
2H Mace (10) 20%
2H Spear (15) 25%
Battle Axe (10) 20%
Broadsword (10) 55%
Dagger (15) 35%
Fist (25) 35%
Grapple (25) 35%
Greatsword (5) 15%
Kick (15) 25%
Kopis (10) 20%
Lance (5) 25%
Pike (15) 25%
Quarterstaff (15) 25%
Rapier (5) 15%
Shortsword (10) 20%
Whip (5) 15%
Shield (+10%)
Large Shield (15) 50%
Medium Shield (15) 60%
Small Shield (15) 25%
Stealth (+5%)
Hide (10) 15%
Move Quietly (10) 15%
Gameplay [Skills] [Main]
Melee Attacks
Attack Skill Damage SR HP
Broadsword 55% 1D8+1+1D4 5
/12
Medium Shield 60% 1D4+1D4 6
/12
Ranged Attacks
Attack Skill Damage SR Range Special
Composite Bow 80% 1D8+1 2 100m

Hit Locations
Hit Location Armor HP Max
19-20 Head 2 5 /5
16-18 L Arm 2 4 /4
13-15 R Arm 2 4 /4
12 Chest 2 6 /6
9-11 Abdomen 2 5 /5
5-8 L Leg 2 5 /5
1-4 R Leg 2 5 /5
Equipment
Equipment
Cultural Weapons
Herd animals worth 120 L
Staff
Herding animal