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Lonsdottir
Full Character
Stat Block
--- Lonsdottir --- Runes: Death Harmony Darkness Type: Player Character Homeland: Prax: Pol-Joni Occupation: Herder Initiate of Cult: Foundchild Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Lonsdottir is Inquisitive and Snob. They is a Heroic adventurer. (They/Them) Stats: Strength: 12 (60%) Constitution: 14 (70%) Size: 16 (80%) Dexterity: 14 (70%) Intelligence: 16 (80%) Power: 12 (60%) Charisma: 10 (50%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 13% Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Air 50% Earth 60% Darkness 80% Power Runes: Death 85% Harmony 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 80% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Foundchild) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Pol-Joni) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 70% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 20% Peaceful Cut 115% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 25% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Foundchild) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 35% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 55% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 25% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 80% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 50% Medium Shield 60% Small Shield 25% Spirit Magic: Slow (1pts) Mobility (1pts) Speedart (1pts) Disruption (1pts) Multimissile (1pts) Rune Spells: Sureshot (1pts) Draw Beast (1pts) Beastmaster (2pts) Melee Attacks: Broadsword 55% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Lonsdottir ** Runes: Death Harmony Darkness Homeland: Prax: Pol-Joni, Occupation: Herder, Initiate of Cult: Foundchild STR: 12, CON: 14, SIZ: 16, DEX: 14, INT: 16, POW: 12, CHA: 10, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 70%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 13%, Hate (Chaos) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Air 50%, Earth 60%, Darkness 80%, Death 85%, Harmony 85%, Skills: Peaceful Cut 115%, Composite Bow 80%, Climb 80%, Herd 70%, Medium Shield 60%, Jump 57%, Broadsword 55%, Speak (Praxian) 50%, Large Shield 50%, Spirit Combat 50%, Scan 40%, Homeland Lore (Local) 35%, Crossbows 35%, Dagger 35% Spirit Magic: Disruption (1pts), Multimissile (1pts), Slow (1pts), Mobility (1pts), Speedart (1pts) Rune Spells: Sureshot (1pts), Draw Beast (1pts), Beastmaster (2pts) Attacks: Broadsword 55% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 60% 1D4+1D4 SR 6 12/12 HP Composite Bow 80% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,